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Jonathan-Greve committed Nov 15, 2023
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Expand Up @@ -5,15 +5,31 @@ Browse the Guild Wars .dat file. Included features:
- Searching and filtering the internal files in the dat.
- Rendering 3D terrains for all maps.
- Fly around in and explore the maps in first person.
- Export and import full maps and models to Blender.
- Hex editor viewer of files.
- Playback of audio files.
- Extract 3D models and textures.
- And more

Here is an preview of Monastery Overlook as seen rendered in GuildWarsMapBrowser:
![Monastery Overlook](images/preview3.png)
And here is an example of rendering a model:
![Model with file hash 0x2E100](images/preview4.png)
Here is an preview of Monastery Overlook as seen rendered in GuildWarsMapBrowser and pre-searing Ascalon City
![Monastery Overlook](images/v5_0_monastery_overlook.png)
![Ascalon City](images/v5_0_pre_ascalon_city.png)
And here is an example of rendering some models:
![A Golem](images/v5_0_view_model_golem.png)
![Lich](images/v5_0_view_model_lich.png)

And imported Pre-searing Ascalon City in Blender:
![Blender Ascalon City](images/v5_0_pre_ascalon_city_blender.png)
![Blender Ascalon City Solid](images/v5_0_pre_ascalon_city_blender_1.png)

Golem imported in Blender
![Blender Golem](images/v5_0_view_model_golem_blender.png)

Viewing textures in Guild Wars Map Browser:
![Blender Golem](images/v5_0_view_texture_file.png)

Audio playback and controls
![Blender Golem](images/v5_0_audio_playback.png)

## Building
To build just clone the repository and open the .Sln in Visual Studio. Build in x86 mode (release or debug). Cannot build 64-bit.
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