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Guild Wars Map Browser v5.3

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@Jonathan-Greve Jonathan-Greve released this 23 Dec 12:24
· 184 commits to master since this release

Changelog

  • You can now select between model LODs (level of detail). Select between High, Medium and Low quality. Available for maps and models. Just select the LOD quality in the Render settings window in the top right corner.
    image

  • An updated Blender model import add-on. Now when you import models in Blender it will import High (Always), Medium (if available) and Low (if available). Not all models have Medium or Low LODs but High will always be imported. Note that you must update the Blender Model Add-On (and restart Blender after updating). It will also only work with exported models from v5.3 and onwards of GWMB.
    image

  • The Antechamber terrain is shaded correctly. Like Jade Quarry and a few other maps it used a normal map for it's first terrain texture and this texture is now being skipped.

Note that prior to this update all LODs where drawn on top of each other which would make some models looks strange.