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Releases: KIYI671/AhabAssistantLimbusCompany

V0.2.8

26 Jan 15:37
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更新

  • 优化合成防卡死逻辑
  • 修复镜牢寻路失败退出后不再编辑队伍的问题
  • 添加亚哈语录功能(之后还会多加点亚哈元素
  • 重新加回阵亡检测及自动退出战斗功能

仅使用汉化的问题(chinese only)

  • 修复因零协修复bug而产生的bug(什么小众语言)
  • 此前卡包黑名单“肉斩骨断”误写为“骨斩肉断”,导致将会直面金笠,请自行删除或修改black_list.yaml文件

注意事项

  • V0.2.0起,项目采用新的设置文件结构,
    这个版本前的脚本,须舍弃以往的配置文件,否则无法正常使用
  • 更新初期,可能会有各种奇怪bug,请及时反馈

Update

  • Optimize the anti-stuck logic of the fuse function
  • Fix the problem that the team will not be edited after exiting the mirror dungeon after the pathfinding fails
  • Add the function of Ahab's quotes (more Ahab elements will be added later)
  • Add the death detection and automatic exit from battle function back

Notes

  • Starting from V0.2.0, the project adopts a new setting file structure.
    The scripts before this version must abandon the previous configuration files, otherwise they will not work properly
  • There may be various strange bugs in the early stage of the update, please give feedback in time

V0.2.7

25 Jan 11:49
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更新

  • 此次更新无新内容,添加自动构建时更新版本号功能,
    针对处理V0.2.6版本仍弹出V0.2.6的更新窗口,可以自行修改”assets/config/version.txt“解决此问题

注意事项

  • V0.2.0起,项目采用新的设置文件结构,
    这个版本前的脚本,须舍弃以往的配置文件,否则无法正常使用
  • 更新初期,可能会有各种奇怪bug,请及时反馈

Update

  • There is no new content in this update. The function of updating the version number during automatic building has been added.
    If the update window of V0.2.6 still pops up when processing V0.2.6, you can modify "assets/config/version.txt" to solve this problem.

Notes

  • Starting from V0.2.0, the project adopts a new setting file structure.
    The scripts before this version must abandon the previous configuration files, otherwise they will not work properly
  • There may be various strange bugs in the early stage of the update, please give feedback in time

V0.2.6

25 Jan 09:11
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修复

  • 修复因加入中文支持导致的图片路径错误问题

注意事项

  • V0.2.0起,项目采用新的设置文件结构,
    这个版本前的脚本,须舍弃以往的配置文件,否则无法正常使用
  • 更新初期,可能会有各种奇怪bug,请及时反馈

Fix

  • Fixed the image path error caused by adding Chinese support

Notes

  • Starting from V0.2.0, the project adopts a new setting file structure.
    The scripts before this version must abandon the previous configuration files, otherwise they will not work properly
  • There may be various strange bugs in the early stage of the update, please give feedback in time

V0.2.5

25 Jan 05:16
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更新

  • 添加游戏中语言:简体中文的支持 @233dada

修复

  • 优化镜牢合成操作,补充超时退出机制

注意事项

  • V0.2.0起,项目采用新的设置文件结构,
    这个版本前的脚本,须舍弃以往的配置文件,否则无法正常使用
  • 更新初期,可能会有各种奇怪bug,请及时反馈

Update

  • Add in-game language: Simplified Chinese support @233dada

Fix

  • Optimize the mirror prison synthesis operation and add a timeout exit mechanism

Notes

  • Starting from V0.2.0, the project adopts a new setting file structure.
    The scripts before this version must abandon the previous configuration files, otherwise they will not work properly
  • There may be various strange bugs in the early stage of the update, please give feedback in time

V0.2.4

24 Jan 15:13
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修复

  • 修改重试按钮的点击方式和图片
  • 修复初始饰品选择缺少图片问题
  • 修复奖励卡选择页面的问题

注意事项

  • V0.2.0起,项目采用新的设置文件结构,
    这个版本前的脚本,须舍弃以往的配置文件,否则无法正常使用
  • 更新初期,可能会有各种奇怪bug,请及时反馈

Fix

  • Modify the click method and image of the retry button
  • Fix the problem of missing images in the initial jewelry selection
  • Fix the problem of the reward card selection page

Notes

  • Starting from V0.2.0, the project adopts a new setting file structure.
    The scripts before this version must abandon the previous configuration files, otherwise they will not work properly
  • There may be various strange bugs in the early stage of the update, please give feedback in time

V0.2.3

24 Jan 09:15
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修复

  • 修复镜牢初始饰品选择卡死问题

注意事项

  • V0.2.0起,项目采用新的设置文件结构,
    这个版本前的脚本,须舍弃以往的配置文件,否则无法正常使用
  • 更新初期,可能会有各种奇怪bug,请及时反馈

Fixes

  • Fixed Mirror Prison's initial trinket selection getting stuck

Note

  • Since V0.2.0, the project adopts a new setup file structure,
    scripts before this version must discard the previous configuration file, otherwise it will not work properly.
  • At the initial stage of updating, there may be all kinds of strange bugs,
    please give us timely feedback!

V0.2.1

24 Jan 05:18
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更新

  • 优化镜牢商店剩余金钱逻辑
  • 优化合成操作流程
  • 改进道路搜索逻辑,增加对已完成镜牢情况的判断(防卡死)
  • 修复事件选择连续执行问题
  • 删除部分测试用日志输出

注意事项

  • V0.2.0起,项目采用新的设置文件结构,
    这个版本前的脚本,须舍弃以往的配置文件,否则无法正常使用

Update

  • Optimized the logic of remaining money in the mirror dungeon store
  • Optimize the synthesis operation flow
  • Improve the logic of road search,
    and add the judgment of completed mirror dungeon (anti-jamming).
  • Fixed the problem of continuous execution of event selection
  • Remove some test log outputs.

Note

  • Since V0.2.0, the project adopts a new setup file structure,
    scripts before this version must discard the previous configuration file, otherwise it will not work properly.

V0.2.0

23 Jan 16:53
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更新

  • 重构项目代码,基本等于重新项目
  • 优化OCR模块代码,大幅提高识别效率
  • 重构操作逻辑,减少卡死概率(也可能有新问题,请尽快反馈)
  • 减少截图次数,采用区域识别,提高识别速度
  • 优化商店逻辑,激进模式持续到合成四级饰品成功

新功能

  • 提供困难镜牢功能(根据练度,可能存在风险)#91
  • 提供不使用每周加成功能(未实测)#82
  • 提供检查更新功能 @KIYI671 @NaNExist

注意事项

  • 此次重构项目采用新的设置文件结构,须舍弃以往的配置文件,否则无法正常使用

Update

  • Refactor the project code, basically equal to re-project
  • Optimize the code of OCR module to greatly improve the recognition efficiency.
  • Reconstruct the operation logic to reduce the probability of jamming
    (there may also be new problems, please provide feedback as soon as possible).
  • Reduce the number of screenshots and adopt area recognition to improve recognition speed.
  • Optimize the logic of the store,
    the aggressive mode lasts until the synthesis of the fourth level accessories succeeds.

New features

    • Provide difficult mirror dungeon function
      (depending on the level of practice, there may be risks) #91
  • Provide the function of not using weekly bonus (not tested) #82
  • Provide check update function @KIYI671 @NaNExist

Notes

  • This reorganization project adopts a new setup file structure,
    you must discard the previous configuration file, otherwise it will not work properly.

V0.1.8_2024-12-22

22 Dec 12:01
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融合

融合是最高贵的召唤方式!
融合は最も崇高な召唤方法です!
Fusion is the noblest form of summoning!

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新功能

我必须 现在 立刻 马上进行融合!

  • 已为脚本添加合成饰品的功能,可以在配置队伍时进行切换(启用合成饰品功能将不会再进行饰品售卖)

new!!!

功能解释:合成功能和出售功能相同,勾选是选择放弃的体系饰品,它只会自动合成队伍本身的体系饰品,未勾选的体系饰品会保留,但是也不会自动升级

修复

  • 升级时识别错误卡死的问题 @NaNExist
  • 修复因拼写错误导致的,使用“震颤”队伍镜牢卡死问题

其他

  • 调整了“打击”队伍的初始饰品选择顺序
  • 增加了脚本启动时向日志打印版本号的功能。 @NaNExist
  • 优化部分日志信息 @NaNExist
  • 其他优化调整

New Features

I must fusion now, immediately, right now!

  • Added the ability to synthesize accessories to the script, which can be switched when configuring the team (enabling the synthesized accessories function will no longer allow accessories to be sold)

new!!!

Function explanation: The synthesis function is the same as the selling function. Checking the system accessories you want to give up will automatically synthesize the system accessories of the team itself. The unchecked system accessories will be retained, but will not be automatically upgraded.

Fixed

  • Identification error stuck during upgrade
  • Fixed the mirror dungeon stuck problem caused by spelling errors when using the "Tremor" team

Others

  • Adjusted the initial accessory selection order for the "Blunt" team
  • Added the ability to print the version number to the log when the script starts.
  • Optimized some log information
  • Other optimizations

另外 / By The Way

最上面的话,只是游戏王GX时期的遗老+云玩家的玩梗,勿上升到其他层面

The above words are just a joke from the old players and cloud players during the Yu-Gi-Oh! GX period, please do not take it to other levels

合成的操作逻辑 / Fuse Operation Logic

展开 / Expand
  • 自动合成所有放弃的其他体系饰品以及增加罪孽资源的饰品,自动合成体系饰品

  • 使用合成功能将会增加商店时间,但是有可能减少战斗时间,请自行斟酌使用

  • Automatically synthesize all abandoned other system accessories and accessories that increase sin resources, and automatically synthesize system accessories

  • Using the synthesis function will increase store time, but may reduce combat time, please use it at your discretion


关于V0.1.8.1版本 / About V0.1.8.1

#77 的需求,提供V0.1.8.1版本,增加了选择主题包之后的等待时间,因改动过小不再发布新版本,可于附件自行下载。
已下载并使用V0.1.8版本的情况,如果已经能够正常使用,可不进行下载更新。

In response to the request of #77, we provide version V0.1.8.1, which increases the waiting time after selecting the theme package. Since the changes are too minor, we will not release new versions. You can download them yourself in the attachment.
If you have downloaded and used version V0.1.8, you do not need to download and update if it can be used normally.

V0.1.7.1_2024-12-17

16 Dec 16:54
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更新说明:

  1. 增加在脚本中显示当前版本号的功能 @NaNExist
  2. 为镜牢流程添加“如果战斗退出过快导致没有点击结算按钮”的兜底逻辑,略微增加战斗识别机会的次数
  3. 补完“镜牢寻路”另一种寻路逻辑,添加寻路失败退出重进功能,并增加镜牢寻路尝试次数,补充重进镜牢时后重新组队的逻辑
  4. 更加完善经验本与纽本的脚本逻辑,努力提高识别率

V0.1.7.1
补充图片文件

Update Notes:

  1. Added the function of displaying the current version number in the script @NaNExist
  2. Added the backup logic of "if the battle exits too quickly and the settlement button is not clicked" to the mirror dungeon process, and slightly increased the number of battle recognition opportunities
  3. Completed another pathfinding logic of "mirror dungeon pathfinding", added the function of exiting and re-entering after pathfinding failure, and increased the number of mirror dungeon pathfinding attempts, and supplemented the logic of re-forming a team after re-entering the mirror dungeon
  4. Improved the script logic of EXP level and Thread level, and strived to improve the recognition rate

V0.1.7.1
Additional image files.