layers: Add Extension Checks for Layer Extensions #8765
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Triggering Vulkan-ValidationLayers » 64,Debug,Linux-Android
Triggering Vulkan-ValidationLayers » 64,Release,Linux-Mesa-6800-rolling
Triggering Vulkan-ValidationLayers » 64,Debug,Windows-AMD-6800-rolling
Triggering Vulkan-ValidationLayers » 64,Debug,Windows-NVIDIA-20XX-rolling-NDA
Triggering Vulkan-ValidationLayers » 64,Debug,Mac-M1
Triggering Vulkan-ValidationLayers » 64,Debug,Windows11-AMD-6800-rolling
Triggering Vulkan-ValidationLayers » 64,Release,Mac-M1
Triggering Vulkan-ValidationLayers » 32,Release,Windows-AMD-6800-rolling
Triggering Vulkan-ValidationLayers » 64,Debug,Linux-NVIDIA-4060TI
Triggering Vulkan-ValidationLayers » 64,Debug,Linux-Mesa-6800-rolling
Triggering Vulkan-ValidationLayers » 64,Release,Linux-Android
Triggering Vulkan-ValidationLayers » 64,Release,Linux-NVIDIA-4060TI
Triggering Vulkan-ValidationLayers » 32,Release,Windows11-AMD-6800-rolling
Configuration Vulkan-ValidationLayers » 64,Debug,Linux-Android is still in the queue: Waiting for next available executor on ‘Linux-Android’
Vulkan-ValidationLayers » 64,Debug,Linux-Android completed with result FAILURE
Configuration Vulkan-ValidationLayers » 64,Release,Linux-Mesa-6800-rolling is still in the queue: Waiting for next available executor on ‘Linux-Mesa-6800-rolling’
Configuration Vulkan-ValidationLayers » 64,Release,Linux-Mesa-6800-rolling is still in the queue: ‘SanSalvacion-Windows-Nvidia’ doesn’t have label ‘Linux-Mesa-6800-rolling’
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Configuration Vulkan-ValidationLayers » 64,Release,Linux-Mesa-6800-rolling is still in the queue: Waiting for next available executor on ‘Linux-Mesa-6800-rolling’
Configuration Vulkan-ValidationLayers » 64,Release,Linux-Mesa-6800-rolling is still in the queue: ‘SanSalvacion-Windows-Nvidia’ doesn’t have label ‘Linux-Mesa-6800-rolling’
‘perfwinnvi’ doesn’t have label ‘Linux-Mesa-6800-rolling’
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Configuration Vulkan-ValidationLayers » 64,Release,Linux-Mesa-6800-rolling is still in the queue: Waiting for next available executor on ‘Linux-Mesa-6800-rolling’
Configuration Vulkan-ValidationLayers » 64,Release,Linux-Mesa-6800-rolling is still in the queue: ‘SanSalvacion-Windows-Nvidia’ doesn’t have label ‘Linux-Mesa-6800-rolling’
‘perfwinnvi’ doesn’t have label ‘Linux-Mesa-6800-rolling’
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‘tcdwnapl1’ doesn’t have label ‘Linux-Mesa-6800-rolling’
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‘tcmac1’ doesn’t have label ‘Linux-Mesa-6800-rolling’
‘tcubuand1’ doesn’t have label ‘Linux-Mesa-6800-rolling’
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‘tcubumes6’ is offline
‘tcubumes’ doesn’t have label ‘Linux-Mesa-6800-rolling’
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‘tcwinnvi7’ doesn’t have label ‘Linux-Mesa-6800-rolling’
Configuration Vulkan-ValidationLayers » 64,Release,Linux-Mesa-6800-rolling is still in the queue: Waiting for next available executor on ‘Linux-Mesa-6800-rolling’
Vulkan-ValidationLayers » 64,Release,Linux-Mesa-6800-rolling completed with result SUCCESS
Vulkan-ValidationLayers » 64,Debug,Windows-AMD-6800-rolling completed with result SUCCESS
Vulkan-ValidationLayers » 64,Debug,Windows-NVIDIA-20XX-rolling-NDA completed with result SUCCESS
Vulkan-ValidationLayers » 64,Debug,Mac-M1 completed with result SUCCESS
Vulkan-ValidationLayers » 64,Debug,Windows11-AMD-6800-rolling completed with result SUCCESS
Vulkan-ValidationLayers » 64,Release,Mac-M1 completed with result SUCCESS
Vulkan-ValidationLayers » 32,Release,Windows-AMD-6800-rolling completed with result SUCCESS
Configuration Vulkan-ValidationLayers » 64,Debug,Linux-NVIDIA-4060TI is still in the queue: Waiting for next available executor on ‘Linux-NVIDIA-4060TI’
Vulkan-ValidationLayers » 64,Debug,Linux-NVIDIA-4060TI completed with result FAILURE
Vulkan-ValidationLayers » 64,Debug,Linux-Mesa-6800-rolling completed with result SUCCESS
Vulkan-ValidationLayers » 64,Release,Linux-Android completed with result SUCCESS
Vulkan-ValidationLayers » 64,Release,Linux-NVIDIA-4060TI completed with result FAILURE
Vulkan-ValidationLayers » 32,Release,Windows11-AMD-6800-rolling completed with result SUCCESS
Email was triggered for: Always
Sending email for trigger: Always
Sending email to: [email protected] [email protected]
Triggering a new build of webhook-update
Finished: FAILURE
http://tcubuser.lunarg.localdomain:8080/job/Vulkan-ValidationLayers/18027/
Tail of logfile for BITS=32,BUILD_MODE=Release,label=Windows-AMD-6800-rolling
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #281: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_0_gpuav_buffers_validation_1_gpuav_vma_linear_output_0_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #282: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_1_gpuav_buffers_validation_1_gpuav_vma_linear_output_0_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #283: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_0_gpuav_buffers_validation_0_gpuav_vma_linear_output_1_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #284: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_1_gpuav_buffers_validation_0_gpuav_vma_linear_output_1_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #285: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_0_gpuav_buffers_validation_1_gpuav_vma_linear_output_1_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #286: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_1_gpuav_buffers_validation_1_gpuav_vma_linear_output_1_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #287: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #288: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #289: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #290: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #291: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #292: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #293: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #294: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #295: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #296: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #297: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #298: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #299: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #300: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #301: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #302: C:\j\vz0\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_1
INFO: PASS: 2671 tests pass, 1459 tests skipped, 0 tests fail, 0 tests crashed, 107 tests blacklisted
INFO: Tests PASS
INFO: -- Finished test after 3.80 minutes (227.76 seconds)
INFO: Test run complete after 9.44 minutes (566.32 seconds)
C:\j\vz0\Release32\Vulkan-ValidationLayers>exit 0
Archiving artifacts
Finished: SUCCESS
Jenkins 2.462.3
Tail of logfile for BITS=32,BUILD_MODE=Release,label=Windows11-AMD-6800-rolling
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #281: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_0_gpuav_buffers_validation_1_gpuav_vma_linear_output_0_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #282: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_1_gpuav_buffers_validation_1_gpuav_vma_linear_output_0_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #283: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_0_gpuav_buffers_validation_0_gpuav_vma_linear_output_1_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #284: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_1_gpuav_buffers_validation_0_gpuav_vma_linear_output_1_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #285: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_0_gpuav_buffers_validation_1_gpuav_vma_linear_output_1_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #286: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvMainSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_shader_instrumentation_1_gpuav_buffers_validation_1_gpuav_vma_linear_output_1_gpuav_cache_instrumented_shaders_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #287: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #288: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #289: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #290: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #291: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #292: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #293: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #294: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_0
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #295: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #296: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #297: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #298: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_0_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #299: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #300: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_0_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #301: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_0_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_1
INFO: set VK_LAYER_TESTS_PRINT_DRIVER=on
INFO: set VK_LAYER_GPUAV_DEBUG_VALIDATE_INSTRUMENTED_SHADERS=1
INFO: set VK_LAYER_PATH=C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\layers\Release
INFO: executing #302: C:\j\vz1\Release32\Vulkan-ValidationLayers\build32\tests\Release\vk_layer_validation_tests.exe --gtest_catch_exceptions=0 --gtest_filter=GpuAvBufferContentValidationSettings/PositiveGpuAVParameterized.SettingsCombinations/gpuav_indirect_draws_buffers_1_gpuav_indirect_dispatches_buffers_1_gpuav_indirect_trace_rays_buffers_1_gpuav_buffer_copies_1
INFO: PASS: 2671 tests pass, 1459 tests skipped, 0 tests fail, 0 tests crashed, 107 tests blacklisted
INFO: Tests PASS
INFO: -- Finished test after 5.11 minutes (306.83 seconds)
INFO: Test run complete after 11.44 minutes (686.13 seconds)
C:\j\vz1\Release32\Vulkan-ValidationLayers>exit 0
Archiving artifacts
Finished: SUCCESS
Jenkins 2.462.3
Tail of logfile for BITS=64,BUILD_MODE=Debug,label=Linux-Android
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Started by upstream project "Vulkan-ValidationLayers" build number 18027
originally caused by:
Started by user LunarG CI Administrator
Running as SYSTEM
Building remotely on tcubuand1 (Linux-Android) in workspace /home/lunarg/.jenkins/vz1/Debug64
[WS-CLEANUP] Deleting project workspace...
[WS-CLEANUP] Deferred wipeout is used...
[WS-CLEANUP] Done
Run condition [And] preventing prebuild for step [Execute shell]
Run condition [File exists] enabling prebuild for step [Execute shell]
Run condition [File exists] enabling prebuild for step [Execute Windows batch command]
[File exists] check if file exists [/usr/bin/gcc]
[File exists] check if file exists [/home/lunarg/Android/Sdk/platform-tools/adb]
Run condition [And] preventing perform for step [Execute shell]
[File exists] check if file exists [/home/lunarg/Android/Sdk/platform-tools/adb]
Run condition [File exists] enabling perform for step [Execute shell]
[Debug64] $ /bin/sh -xe /tmp/jenkins11942948352773640232.sh
- git clone --verbose [email protected]:spencer-lunarg/Vulkan-ValidationLayers.git Vulkan-ValidationLayers
Cloning into 'Vulkan-ValidationLayers'... - cd Vulkan-ValidationLayers
- git checkout df5c5b5bf38d01c2a5df209e4c46437ee24bdd1f
Note: switching to 'df5c5b5bf38d01c2a5df209e4c46437ee24bdd1f'.
You are in 'detached HEAD' state. You can look around, make experimental
changes and commit them, and you can discard any commits you make in this
state without impacting any branches by switching back to a branch.
If you want to create a new branch to retain commits you create, you may
do so (now or later) by using -c with the switch command. Example:
git switch -c <new-branch-name>
Or undo this operation with:
git switch -
Turn off this advice by setting config variable advice.detachedHead to false
HEAD is now at df5c5b5bf layers: Add Extension Checks for Layer Extensions
- git submodule update --init --recursive
- git describe --tags --always
df5c5b5bf - git clone --verbose [email protected]:LunarG/VulkanTests VulkanTests
Cloning into 'VulkanTests'... - cd VulkanTests
- git checkout master
Already on 'master'
Your branch is up to date with 'origin/master'. - git submodule update --init --recursive
- git describe --tags --always
0c88905 - cd ..
- cmake --version
cmake version 3.22.1
CMake suite maintained and supported by Kitware (kitware.com/cmake).
-
python3 --version
Python 3.10.12 -
python3 VulkanTests/VulkanValidationLayers.py --os AndroidTestOS --build-mode Debug
WARNING: no Android components found in /home/lunarg/android_vulkan_components - dependencies may not be found
WARNING: no Android devices found - will not execute tests
Traceback (most recent call last):
File "/home/lunarg/.jenkins/vz1/Debug64/Vulkan-ValidationLayers/VulkanTests/VulkanValidationLayers.py", line 916, in <module>
VulkanValidationLayersTest().run()
File "/home/lunarg/.jenkins/vz1/Debug64/Vulkan-ValidationLayers/VulkanTests/vulkantest.py", line 409, in run
args = self.runSetup()
File "/home/lunarg/.jenkins/vz1/Debug64/Vulkan-ValidationLayers/VulkanTests/vulkantest.py", line 393, in runSetup
self.postArgumentParse(args)
File "/home/lunarg/.jenkins/vz1/Debug64/Vulkan-ValidationLayers/VulkanTests/VulkanValidationLayers.py", line 386, in postArgumentParse
super().postArgumentParse(args)
File "/home/lunarg/.jenkins/vz1/Debug64/Vulkan-ValidationLayers/VulkanTests/vulkantest.py", line 232, in postArgumentParse
self.test_os.postArgumentParse(args)
File "/home/lunarg/.jenkins/vz1/Debug64/Vulkan-ValidationLayers/VulkanTests/testos/androidtestos.py", line 1803, in postArgumentParse
if os.getenv('label') == 'Linux-Android' and not args.no_tests:
AttributeError: 'Namespace' object has no attribute 'no_tests'. Did you mean: 'no_test'?
Build step 'Conditional step (single)' marked build as failure
Archiving artifacts
Finished: FAILURE
Jenkins 2.462.3
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