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Raylib Expanded builds on Raylib by introducing additional data structures, function wrappers, namespace adjustments, game objects, and game object managers. The aim is to streamline and enhance game development, offering a more robust and user-friendly framework for developers working with Raylib.

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Le-o-n/raylib-expanded

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Raylib Expanded

Welcome to Raylib Expanded! This repository builds upon the Raylib library, offering additional tools, utilities, and features to enhance your game development workflow.

Features

  • Custom Utilities: Extended functions and helpers to simplify game development.
  • Plug-and-Play: Easy-to-use modules for rapid prototyping.
  • Custom Data Structures: Custom lightweight data structures.

Getting Started

Installation

No need for separate compilation, all files are provided as c and header files.

  1. Clone the repository:
    git clone https://github.com/Le-o-n/raylib-expanded.git

License

This project is licensed under the MIT License.


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Raylib Expanded builds on Raylib by introducing additional data structures, function wrappers, namespace adjustments, game objects, and game object managers. The aim is to streamline and enhance game development, offering a more robust and user-friendly framework for developers working with Raylib.

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