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Miziziziz/GodotGorillaTagMovement

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uses the OpenXR tools addon as a base, with some modifications to player_body.gd to adjust height to be short.

new stuff is:

movement_hand_walk - handles moving the player body based on movement done by xr_tools_hand_pusher

xr_tools_hand_pusher - a physical object that pushes into the things and emits how much the player body needs to be offset by

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Gorilla Tag style movement in Godot

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