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i18n: add zh_CN for test #445

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Nov 10, 2023
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63 changes: 63 additions & 0 deletions MCprep_addon/MCprep_resources/Languages/zh_CN.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,63 @@
{
"language": "zh_CN",
"translation": {
"world_imports_header": "导入地图",
"world_exporter_header": "地图导出工具",
"obj_world_import": "导入 OBJ 世界",
"mcprep_tools": "MCprep 工具",
"mcprep_prep_materials": "准备材质",
"obj_incompatible_textureswap": "OBJ与纹理交换不兼容",
"meshswap": "网格变形",
"ui_already_improved": "(UI 已经改善)",
"ui_improve": "改善 UI",
"cycles_optimizer": "Cycles 优化器",
"advanced": "高级",
"texture_pack_folder": "材质包文件夹",
"combine_materials": "合并材质",
"combine_images": "合并图像",
"meshswap_source": "网格变形源:",
"meshswap_file_blend_error": "网格变形文件必须是.blend格式",
"meshswap_file_not_found_error": "未找到网格变形文件",
"world_tools_header": "世界工具",
"world_settings_lighting": "世界设置和光照",
"world_time_of_day": "时间",
"world_add_world_1": "没有时间控制器,",
"world_add_world_2": "请添加动态MC世界。",
"skin_swapper_header": "皮肤交换器",
"skin_select": "选择皮肤",
"no_skins_loaded": "未找到/加载皮肤",
"press_to_reload": "按下重新加载",
"reload_skins": "重新加载皮肤",
"apply": "应用",
"skin_from_file": "从文件导入皮肤",
"skin_from_username": "从用户名导入皮肤",
"skin_path": "皮肤路径",
"reload_mobs_below": "重新加载下方的生物",
"reload_skins_above": "重新加载上方的皮肤",
"mcprep_materials_header": "MCprep 材质",
"load_material_1": "加载:",
"load_material_2": "加载材质",
"no_material_loaded": "未加载材质",
"resource_pack": "资源包",
"enter_object_mode_1": "进入对象模式",
"enter_object_mode_2": "以使用生成器",
"import_prerigged": "导入预设置的生物和玩家",
"no_mobs_in_category_1": "该类别中没有生物,",
"no_mobs_in_category_2": "安装一个下方的预设或",
"no_mobs_in_category_3": "将文件复制到文件夹中。",
"no_mobs_loaded": "未加载生物",
"reload_assets": "重新加载资源",
"spawn": "生成",
"mob_spawner_folder": "生物生成器文件夹",
"open_mob_folder": "打开生物文件夹",
"change_mob_icon": "更改生物图标",
"reload_mobs": "重新加载生物",
"meshswap_blend": "网格变形文件必须是 .blend 格式",
"reset_meshswap_path": "重置网格变形路径",
"meshswap_file_not_found": "未找到网格变形文件",
"no_blocks_loaded": "未加载方块",
"place": "放置:",
"place_block": "放置方块",
"meshswap_file": "网格变形文件"
}
}