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Fix for build-now walls flashing red (DFHack#394)
* Partial fix for build-now walls flashing red DFHack/dfhack#2174 * Revert to actually correct no_build_item behaviour & fix bug * Update build-now.lua * Implement reuse_construction except I'm still missing stuff, it's still a floor when you build a wall * All good except for get_original_tile(type) * Update build-now.lua Co-authored-by: Myk <[email protected]> * Update build-now.lua Co-authored-by: Myk <[email protected]> * Update build-now.lua Co-authored-by: Myk <[email protected]>
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