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Instances
Mats Bakken edited this page Sep 7, 2015
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3 revisions
The Level/level.xml file is pretty much made up of instances, which is what we're primarily working with here.
Each Instance type requires different content. Press one of the instance types to see my research on it. Please note that this list is not complete. It's missing singleplayer content.
#Instance types:
- Entity.AreaGeometryEntityData
- Entity.ObjectSet
- Entity.PingPongRotationVisualTransformModifierData
- Entity.ReferenceObjectData
- Entity.SequenceData
- Entity.WorldObjectListData
- GameSharedResources.AlternateSpawnEntityData
- GameSharedResources.ArmDisarmAwardEntityData
- GameSharedResources.AutoTeamEntityData
- GameSharedResources.CapturePointEntityData
- GameSharedResources.ChaseCameraData
- GameSharedResources.ClearAreaTriggerEntityData
- GameSharedResources.CombatAreaTriggerEntityData
- GameSharedResources.CutsceneCameraEntityData
- GameSharedResources.CutsceneEntityCameraData
- GameSharedResources.CutsceneEntityData
- GameSharedResources.CutsceneEntityScreenFadeData
- GameSharedResources.CutsceneObjectEntityData
- GameSharedResources.CutsceneVehicleEntityData
- GameSharedResources.DamageAreaTriggerEntityData
- GameSharedResources.DelayTriggerEntityData
- GameSharedResources.EventSplitterEntityData
- GameSharedResources.ForestEntityData
- GameSharedResources.GameEffectEntityData
- GameSharedResources.GameInteractionEntityData
- GameSharedResources.GameSoundEntityData
- GameSharedResources.HumanPlayerEntityData
- GameSharedResources.InputRestrictionEntityData
- GameSharedResources.LevelData
- GameSharedResources.LifeCounterEntityData
- GameSharedResources.MapMarkerEntityData
- GameSharedResources.MenuEntityData
- GameSharedResources.MessageEntityData
- GameSharedResources.MiddlegrowthModelGroupEntityData
- GameSharedResources.MiddlegrowthModelGroupMemberData
- GameSharedResources.MissionEntityData
- GameSharedResources.MissionObjectiveEntityData
- GameSharedResources.MultipleTriggerEntityData
- GameSharedResources.PredestructionEntityData
- GameSharedResources.PreRoundEntityData
- GameSharedResources.RichPresenceConnection
- GameSharedResources.SoldierSpawnEntityData
- GameSharedResources.SoundAreaEntityData
- GameSharedResources.SpectateEntityData
- GameSharedResources.SquadData
- GameSharedResources.StatEventTriggerEntityData
- GameSharedResources.StaticModelGroupEntityData
- GameSharedResources.StaticModelGroupMemberData
- GameSharedResources.StaticModelTriggerEntityData
- GameSharedResources.StaticPositionEntityData
- GameSharedResources.TeamEntityData
- GameSharedResources.TerrainEntityData
- GameSharedResources.TreeMemberData
- GameSharedResources.VehicleSpawnEntityData
- GameSharedResources.VehicleStateTriggerEntityData
- GameSharedResources.VoiceOverEntityData
- GameSharedResources.VoiceOverLineAsset
- GameSharedResources.WeatherStateEntityData
- Overgrowth.TreeMeshEntityData
- Physics.HavokAsset
- Physics.PhysicsEntityData
- Render.CrtAnalogLinkHudFxData
- Terrain.TerrainSplineData
- Terrain.TerrainSplinePlaneData
- Terrain.TerrainSplinePlanePointData
- Terrain.TerrainSplinePointData
- WorldRender.CompositeMeshEntityData
- WorldRender.RigidMeshEntityData
- WorldRender.StaticEnvmapEntityData