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Fixed #641: Camera.LookAt wrong on global camera + magnification
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davesmith00000 committed Nov 26, 2023
1 parent 7c65d7e commit a061b08
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -248,7 +248,7 @@ final class RendererWebGL2(
lastWidth.toDouble,
lastHeight.toDouble,
1.0d, // Layers aren't magnified during rendering.
layer.magnification.map(_.toDouble).getOrElse(1.0),
layer.magnification.map(_.toDouble).getOrElse(cNc.magnification),
c.position.x.toDouble,
c.position.y.toDouble,
c.zoom.toDouble,
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