No progress without funding... To help me reach the goal of writing my game, please consider supporting me:
This project aimed to "emulate" cave story in a 3D environment, but over time drifted more and more away from it. Now it is more of a general purpose engine for any 3D tiled platforming game, with all the things you need like:
- A free moving camera
- An online multiplayer
- Different sprites for characters
- NPC support
- Guns
- GUUUUUUUUNS
- An easy method to add/remove weapons
- Tile map support using the free "tiled map editor"
Development is slowly "progressing", with sometimes breaks which can last for over half a year. To get updates, make sure to visit the official forum post on the cave story wiki: https://www.cavestory.org/forums/threads/webglcs-beta-0-2-2-webgl-single-multiplayer-cavestory-inspired-game.13930/#post-358707
- use BufferGeometryUtils.mergeVertices for hopefully dramatic speed improvements
- this might require updating three.js?