Video Sprite Fixes & Improvements #16138
Open
+51
−39
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play
function toVideoSprite
for easier handlingautoPause
argument toVideoSprite
's constructor (used in PlayState to set to false to allow substate pausing correctly and whatnot)VideoSprite
now removes itself from the state/substate its added in instead of only PlayStatevideoCutscene
will now pause when a substate is opened and resumes when closed, the autoPause from the hxvlc class will be disabled for manual handling as said abovevideoCutscene
will now be removed from PlayState when the player leaves or diesvideoCutscene
will now follow the playback ratestartVideo
startVideo
's arguments to Lua'sstartVideo
startVideo
will now add to GameOverSubstate if the player is deaddestroy