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Github Actions: Update .pot string index
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theCapypara committed Mar 9, 2023
1 parent 5b2f520 commit 3d6fdcd
Showing 1 changed file with 68 additions and 51 deletions.
119 changes: 68 additions & 51 deletions skytemple/data/locale/skytemple.pot
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: skytemple\n"
"Report-Msgid-Bugs-To: https://translate.skytemple.org\n"
"POT-Creation-Date: 2023-02-27 19:46+0000\n"
"POT-Creation-Date: 2023-03-09 20:31+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <[email protected]>\n"
Expand Down Expand Up @@ -6118,100 +6118,117 @@ msgstr ""
msgid "Direction:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:527
msgid "Enemies evolve w. KOed:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:662
msgid "Exp. enabled:"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:518
msgid "Level reset to 1:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:675
msgid "Recruiting enabled:"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:531
msgid "IQ skills enabled:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:688
msgid "Level reset to 1:"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:544
msgid ""
"Max. rescue attempts\n"
"(-1 = none):"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:701
msgid "Money reset to 0:"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:558
msgid "Random movement chance:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:714
msgid "Leader can switch:"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:621
msgid "Turn limit:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:727
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:634
msgid "Force game save:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:740
msgid "IQ skills enabled:"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:647
msgid "Recruiting enabled:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:753
msgid "Reveal traps by attack:"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:707
msgid "Max. party members:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:766
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:720
msgid "Enemies drop Boxes:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:779
msgid ""
"Max. rescue attempts\n"
"(-1 = none):"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:733
msgid "Can switch leader:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:793
msgid "Max. items allowed:"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:746
msgid "Exp. enabled:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:806
msgid "Max. party members:"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:807
msgid "Enemy evolution enabled:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:819
msgid "Turn limit:"
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:820
msgid "Money reset to 0:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:833
msgid "Reveal traps by attack:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:846
msgid "Max. items allowed:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:848
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:959
msgid "Add / Remove Floors"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:866
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:977
msgid "This dungeon has XXX floors."
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:904
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:1015
msgid "Change Floor Count"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:965
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:1076
msgid "This dungeon currently has X floors."
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:982
#: skytemple/skytemple/module/dungeon/controller/dungeon.glade:1093
msgid "New floor count:"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.py:58
#: skytemple/skytemple/module/dungeon/controller/dungeon.py:59
msgid ""
"\n"
"Since this is a Dojo Dungeon, the floor count can not be changed."
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.py:66
#: skytemple/skytemple/module/dungeon/controller/dungeon.py:67
#, python-brace-format
msgid "This dungeon has {floor_count} floors.{edit_text}"
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.py:133
#: skytemple/skytemple/module/dungeon/controller/dungeon.py:135
#, python-brace-format
msgid "This dungeon currently has {current_floor_count} floors."
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.py:338
msgid ""
"Chance of setting the random movement flag on an enemy when spawning it.\n"
"Enemies with this flag set will move randomly inside rooms, instead of heading towards one of the exits."
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/dungeon.py:343
msgid ""
"If enabled, enemies will evolve after defeating a team member.\n"
"The evolution will not happen if the target is revived, if the evolved form of the enemy cannot spawn in the current floor or if the sprite of the evolved form is bigger than the sprite of the enemy.\n"
"Part of this behavior can be modified by applying the BetterEnemyEvolution ASM patch."
msgstr ""

#: skytemple/skytemple/module/dungeon/controller/fixed.glade:110
#: skytemple/skytemple/module/dungeon/controller/floor.glade:2885
#: skytemple/skytemple/module/dungeon_graphics/controller/dungeon_bg.glade:1301
Expand Down Expand Up @@ -11503,64 +11520,64 @@ msgstr ""
msgid "??? Enter a valid Entry ID ($)"
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1415
#: skytemple/skytemple/module/monster/controller/monster.py:1422
msgid ""
"The sprite memory size of this Pokémon was not consistent for this Pokémon's assigned sprite.\n"
"SkyTemple automatically corrected it."
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1435
#: skytemple/skytemple/module/monster/controller/monster.py:1442
msgid ""
"The sprite file size of this Pokémon was not consistent for this Pokémon's assigned sprite.\n"
"SkyTemple automatically corrected it."
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1469
#: skytemple/skytemple/module/monster/controller/monster.py:1476
msgid ""
"If the 'ExpandPokeList' patch is not applied, this is unused. Note however that it is used to build groups when applying the patches.\n"
"After the patch is applied, this value defines the Base ID and therefore how Pokémon are grouped.\n"
"Reload the project after making changes to this value, to reflect them in the tree on the left."
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1472
#: skytemple/skytemple/module/monster/controller/monster.py:1479
msgid "Entity ID"
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1482
#: skytemple/skytemple/module/monster/controller/monster.py:1489
msgid ""
"For missions with an egg as a reward, the egg contains a random Pokémon that is selected among the child Pokémon of the ones in the spawn list of the mission floor.\n"
"This list indicates this Pokémon's children. If no children exist, the game will default to that pokémon species. "
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1484
#: skytemple/skytemple/module/monster/controller/monster.py:1491
msgid "Children Info"
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1494
#: skytemple/skytemple/module/monster/controller/monster.py:1501
msgid ""
"These are the bonuses applied to stats when a Pokémon evolved into that species.\n"
"Negative values are allowed."
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1496
#: skytemple/skytemple/module/monster/controller/monster.py:1503
msgid "Evolution Bonus Info"
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1593
#: skytemple/skytemple/module/monster/controller/monster.py:1600
#, python-brace-format
msgid "A pokémon can't evolve into more than {MAX_EVOS} evolutions."
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1600
#: skytemple/skytemple/module/monster/controller/monster.py:1607
msgid "Too much evolutions."
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1606
#: skytemple/skytemple/module/monster/controller/monster.py:1613
#, python-brace-format
msgid "A pokémon can't have more than {MAX_EGGS} children."
msgstr ""

#: skytemple/skytemple/module/monster/controller/monster.py:1613
#: skytemple/skytemple/module/monster/controller/monster.py:1620
msgid "Too much children."
msgstr ""

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