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.gitignore
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# Build Folders (you can keep bin if you'd like, to store dlls and pdbs)
/[Bb]in/
/[Oo]bj/
# mstest test results
TestResults
/Source/*.suo
/Source/Unity/Library
/Source/Unity/Temp
/Source/Unity/Assembly-*.*proj
/Source/Unity/*.sln
/Source/*/bin
/Source/*/obj
/Source/Unity/Assets/Editor/Plugins/PostBuildLibrariesEditor.dll
/Source/Unity/Assets/Editor/Plugins/PostBuildLibrariesEditor.dll.meta
/Source/Unity/Assets/Plugins/PostBuildLibraries.dll
/Source/Unity/Assets/Plugins/PostBuildLibraries.dll.meta
Source/Slash.Unity.NGUI/Source/Unity/Assembly-CSharp-Editor-vs.csproj
Source/Slash.Unity.NGUI/Source/Unity/Assembly-CSharp-Editor.csproj
Source/Slash.Unity.NGUI/Source/Unity/Assembly-CSharp-vs.csproj
Source/Slash.Unity.NGUI/Source/Unity/Assembly-CSharp.csproj
Source/Slash.Unity.NGUI/Source/Unity/Library/
Source/Slash.Unity.NGUI/Source/Unity/Unity-csharp.sln
Source/Slash.Unity.NGUI/Source/Unity/Unity.sln
Source/Slash.Unity.NGUI/Source/Unity/Temp/
/Tools/Build/Slash.Framework
# Visual Studio 2015 Preview
*.sln.ide
/Tests/TestResult.xml
/Tests/CodeCoverageReport
/Tests/CodeCoverageResult.xml
/UnitTestsResult.xml
Release/
Source/Slash.Unity.Export/Source/Library/
/Tools/Build/Slash.Framework.*.unitypackage
/Tools/Build/BuildUnityPackage.log
/Tools/Build/Unity.log
/Tools/Build/BuildLibraries.log
/Tools/Build/CopyDlls.log
/Tools/Build/AddonStrangeIoC.log
/Tools/Build/MainPackage.log
/Source/Slash.Unity.Examples/Slash.Unity.Examples.Editor.csproj
/Source/Slash.Unity.Examples/Slash.Unity.Examples.csproj
/Source/Slash.Unity.Examples/Slash.Unity.Examples.sln