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Init commit - v1.3
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catter1 committed Nov 7, 2022
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9 changes: 9 additions & 0 deletions META-INF/MANIFEST.MF
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Manifest-Version: 1.0
Specification-Title: examplemod
Specification-Vendor: examplemodsareus
Specification-Version: 1
Implementation-Title: forge-1.19-41.0.45-mdk
Implementation-Version: 1.0
Implementation-Vendor: examplemodsareus
Implementation-Timestamp: 2022-06-24T01:47:34-0400

57 changes: 57 additions & 0 deletions META-INF/mods.toml
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# This is an example mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[41,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
license="Stardust Labs License"
# A URL to refer people to when problems occur with this mod
#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="structory" #mandatory
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
# ${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata
# see the associated build.gradle script for how to populate this completely automatically during a build
version="1.0.1" #mandatory
# A display name for the mod
displayName="Structory" #mandatory
# A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional
# A file name (in the root of the mod JAR) containing a logo for display
logoFile="pack.png" #optional
# A text field displayed in the mod UI
credits="Stardust Labs" #optional
# A text field displayed in the mod UI
authors="BotanyDev & Starmute" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''
'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.structory]] #optional
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="[41,)" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT or SERVER
side="BOTH"
# Here's another dependency
[[dependencies.structory]]
modId="minecraft"
mandatory=true
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange="[1.19,1.20)"
ordering="NONE"
side="BOTH"
62 changes: 62 additions & 0 deletions data/structory/loot_tables/extra/copper.json
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{
"type": "minecraft:chest",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"weight": 10,
"name": "minecraft:copper_ingot",
"functions": [
{
"function": "minecraft:set_count",
"count": {
"min": 2,
"max": {
"min": 7,
"max": {
"min": 14,
"max": 21
}
}
}
}
],
"conditions": [
{
"condition": "minecraft:random_chance",
"chance": 1
}
]
},
{
"type": "minecraft:item",
"weight": 5,
"name": "minecraft:raw_copper",
"functions": [
{
"function": "minecraft:set_count",
"count": {
"min": 2,
"max": {
"min": 5,
"max": {
"min": 7,
"max": 10
}
}
}
}
],
"conditions": [
{
"condition": "minecraft:random_chance",
"chance": 1
}
]
}
]
}
]
}
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