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Audio pipeline buffers to std::span (#3276)
* remove addAudio * Spans in audio_engine * Metronome to span * AbsoluteValue to span * Compressor to span * Stutterer to span * Granular processor to span * SampleRecorder to span * Song to std::span * ModControllableAudio signatures to std::span * Refactor ModControllableAudio to use element-wise for loops * GlobalEffectable parameters to std::span * ModFX to span (and minor parameter refactoring) * Output::renderOutput to std::span * Sound::render parameter to std::span * Refactor Sound::render() around std::span * GlobalEffectableForClip::render parameter to std::span * Refactor GlobalEffectableForClip::renderOutput to utilize std::span * renderGlobalEffectableForClip parameter to std::span * Refactor audio_output use of std::span * AudioClip::render signature to std::span * Add span include to GranularProcessor.h * span include for AbsValueFollower * include span in stutterer * include span in modfxprocessor
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