This program written in Libgdx (Java + openGL) read given textures pixel by pixel and save them in an array the size of the picture.
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This program written in Libgdx (Java + openGL) read given textures pixel by pixel and save them in an array the size of the picture.
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THEN3LLI/Pixel-tracking-from-texture
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This program written in Libgdx (Java + openGL) read given textures pixel by pixel and save them in an array the size of the picture.
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