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1.3.2

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@ThaumRystra ThaumRystra released this 13 Jul 14:10
· 2149 commits to develop since this release
  • Allowed carry capacity multiplier to be a decimal, small characters can now set it to 0.5
  • Made DC available as a variable in spell descriptions, the DC should be taken from the spell list the spell is in
  • Made names optional in the database for most collections to reduce server log noise
  • Spell slots are now available as variables eg. level1SpellSlots
  • Characters now have their names as the end of their URL's, old links without the character name should still work
  • Skills with bonuses to their passive score should now show their passive score the same way Perception always does - as a bracketed number after the skill name
  • Passive scores and bonuses now show up in the skill view dialog
  • Improved the look of effect editing by grouping the stats in expandable groups
  • Fixed new effects not animating to their correct location when the effect edit dialog was closed