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Allowed carry capacity multiplier to be a decimal, small characters can now set it to 0.5
Made DC available as a variable in spell descriptions, the DC should be taken from the spell list the spell is in
Made names optional in the database for most collections to reduce server log noise
Spell slots are now available as variables eg. level1SpellSlots
Characters now have their names as the end of their URL's, old links without the character name should still work
Skills with bonuses to their passive score should now show their passive score the same way Perception always does - as a bracketed number after the skill name
Passive scores and bonuses now show up in the skill view dialog
Improved the look of effect editing by grouping the stats in expandable groups
Fixed new effects not animating to their correct location when the effect edit dialog was closed