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add demo enriched representation to the demo #39
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…l module This also includes hard coded values for a single conjecture, which will be abstracted away moving forward
- this allows us to grab pose data from either the model _or_ player pose in order to make comparisons between the two. In a case of terrible git hygeine, this commit _must_ be included b/c otherwise I borked everything. Thankfully, the project is still small, but much apologies to future devs. SHAME, ARIEL, SHAME.
…pter - includes extracting type definitions and placing them in the conjecture file for now
We hope this will make it more difficult to just blow through the narrative
- Also adds in logic for latin square - Also adds in circle character sprite
this change enables the game to update conjectures there are still brittle couplings, e.g. hard-coded paths for strings but overall it should be able to move from one to the next This change also fully enables query params to dictate where player starts in the story and which condition in the latin square to order the conjectures for the player
New Script Options for 8 chapters Co-authored-by: Ariel Fogel <[email protected]>
- extracts conjecture info for videos into conjectures.js - removes prototype language from the script
* Update chapters.toml All narratives updated with outros and completion animation * Add in missing comments * fix more syntax errors Co-authored-by: Ariel Fogel <[email protected]>
* unfcuked truncated dialogue Ariel, grossly shortented. Hope this works. Sorry again about butchering the code before. * fix missing comma Co-authored-by: Ariel Fogel <[email protected]>
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