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Redis Support
github-actions[bot] edited this page Apr 22, 2023
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For networks of connected servers, HuskTowns supports Redis (v5.0+) as an alternative to the default Plugin messaging protocol, for servers that would like to use it.
To make use of Redis, your network must first be correctly configured in cross_server
mode. Then, follow these steps:
- Turn off all your servers.
- Ensure your Redis server is online.
- Modify the
config.yml
files of each server, filling in the rediscredentials
in thecross_server
section.- Most Redis installations don't have a password by default. You can probably leave
password
blank (''
).
- Most Redis installations don't have a password by default. You can probably leave
- Set the
messenger_type
toREDIS
- Save your config files and turn on each server. Check to make sure the plugin enabled the network messenger successfully on startup. If it didn't, check your credentials (try without setting the password and SSL mode off if necessary).
This documentation is available via william278.net |
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- 📚 Setup
- 📦 Legacy Migration
- 📁 Database
- ⛅ Redis Support
- 📄 Config Files
- 📝 Translations
- 🔌 Hooks
- 🖥️ Commands
- 🏙️ Towns
- 🏠 Claims
- 🔨 Roles
- 🌟 Advancements
- ☯️ Relations
- ⚔️ Wars
- 🚫 Inactive Town Pruning
- 📦 API v3
- 🧡 Towns API
- ⚙️ Claims API
- ❗ API Events
- 🕸️ API v1 (Legacy)