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Metroid Prime: Hunters Anti Lag

This code was originally developed by Zection, and dalle created the program code version. Thank you dalle!

This code helps to detect the lag in a Metroid Prime Hunters match by indicating when a player takes a hit. When a player takes a hit the code gives him Double Damage for a short time so the enemy knows if the shot hit or not.

Important Note:

  • The code must be active from the very beginning of the game. Activating it mid-game will render it ineffective. If you activate it midway, please restart the game to ensure the code functions correctly.

Features

  • User gets Double Damage for a short time whenever he takes damage
  • Code ignores small damages like Magmaul or lava burn
  • Shock Coil damage is not ignored
  • whenever the opponent has Double Damage on the player regains half of the taken damage