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Fixed generation error with Big Key in starting inventory (thanks Cody!)
HMG/NL logic fixes by Muffins
Enemizer: Disabled Walking Zora in the UW due to crash with Swamola (they ignore a lot of collison anyway)
Enemizer: Fixed an issue with enemizer bush sprites
Enemizer: Banned new Mimics from being the randomized bush sprite due to crash
"Beatable" or "accessibility: none" can now use randomized trap doors to seal off entire parts of dungeons (was intended, bug prevented the logic skip)
Logic error with enemizer and standard should use new enemy logic rules
Fixed a bug with the inconsistent treatment of the beemizer setting
Fixed an issue with returning Blacksmith in Simple shuffle (when blacksmith is at Link's House)
Fixed an issue with dark sanctuary spawn at tavern north door (thanks Codemann!)