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Fix Scene.detectChanges
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agargaro committed Sep 14, 2023
1 parent c2c2d2e commit 46ef31e
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2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "@three.ez/main",
"version": "0.1.2",
"version": "0.1.3",
"description": "Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.",
"author": "agargaro",
"license": "MIT",
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1 change: 1 addition & 0 deletions src/patch/Scene.ts
Original file line number Diff line number Diff line change
Expand Up @@ -114,6 +114,7 @@ Object.defineProperty(Scene.prototype, "userData", { // needed to inject code in
this.intersections = [];
this.intersectionsDropTarget = [];
this.__boundObjects = new DistinctTargetArray();
this.__boundCallbacks = [];
this.__eventsDispatcher = new EventsDispatcher(this);
this.scene = this;
Object.defineProperty(this, "userData", {
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