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Add Gamedata For Half-Life 1: Deathmatch Source (#2237)
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(cherry picked from commit 57bdd9f)
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caxanga334 authored and psychonic committed Dec 31, 2024
1 parent 6848d84 commit 9e51736
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124 changes: 124 additions & 0 deletions gamedata/sdkhooks.games/game.hl1mp.txt
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"Games"
{
"hl1mp"
{
"Offsets"
{
"Blocked"
{
"windows" "102"
"linux" "103"
}
"EndTouch"
{
"windows" "100"
"linux" "101"
}
"FireBullets"
{
"windows" "112"
"linux" "113"
}
"GroundEntChanged"
{
"windows" "177"
"linux" "179"
}
"OnTakeDamage"
{
"windows" "62"
"linux" "63"
}
"OnTakeDamage_Alive"
{
"windows" "272"
"linux" "273"
}
"PreThink"
{
"windows" "332"
"linux" "333"
}
"PostThink"
{
"windows" "333"
"linux" "334"
}
"Reload"
{
"windows" "270"
"linux" "271"
}
"SetTransmit"
{
"windows" "20"
"linux" "21"
}
"ShouldCollide"
{
"windows" "16"
"linux" "17"
}
"Spawn"
{
"windows" "22"
"linux" "23"
}
"StartTouch"
{
"windows" "98"
"linux" "99"
}
"Think"
{
"windows" "47"
"linux" "48"
}
"Touch"
{
"windows" "99"
"linux" "100"
}
"TraceAttack"
{
"windows" "60"
"linux" "61"
}
"Use"
{
"windows" "97"
"linux" "98"
}
"VPhysicsUpdate"
{
"windows" "157"
"linux" "158"
}
"Weapon_CanSwitchTo"
{
"windows" "266"
"linux" "267"
}
"Weapon_CanUse"
{
"windows" "260"
"linux" "261"
}
"Weapon_Drop"
{
"windows" "263"
"linux" "264"
}
"Weapon_Equip"
{
"windows" "261"
"linux" "262"
}
"Weapon_Switch"
{
"windows" "264"
"linux" "265"
}
}
}
}
4 changes: 4 additions & 0 deletions gamedata/sdkhooks.games/master.games.txt
Original file line number Diff line number Diff line change
Expand Up @@ -224,4 +224,8 @@
{
"game" "gmod9"
}
"game.hl1mp.txt"
{
"game" "hl1mp"
}
}
176 changes: 176 additions & 0 deletions gamedata/sdktools.games/game.hl1mp.txt
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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/

"Games"
{
/* General GameRules */
"#default"
{
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "5"
}
}

"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x6A\x01"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
}
}
}

/* CBaseEntityOutput::FireOutput */
"#default"
{
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x24\x01\x00\x00\x53\x8B\xC1"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}

/* CBaseAnimating::LookupAttachment */
"#default"
{
"Signatures"
{
/* Windows: Called with string "vehicle_driver_eyes" as the second parameter */
"LookupAttachment"
{
"library" "server"
"windows" "\x55\x8B\xEC\x56\x8B\xF1\x80\xBE\x2A\x2A\x2A\x2A\x00\x75\x2A\x83\xBE\x2A\x2A\x2A\x2A\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\x86\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x83\x38\x00\x74\x2A\xFF\x75\x2A\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x40"
"linux" "@_ZN14CBaseAnimating16LookupAttachmentEPKc"
}
}
}

/* Half-Life Deathmatch: Source */
"hl1mp"
{
"Offsets"
{
"SetOwnerEntity"
{
"windows" "17"
"linux" "18"
}
"GiveNamedItem"
{
"windows" "400"
"linux" "401"
}
"RemovePlayerItem"
{
"windows" "270"
"linux" "271"
}
"Weapon_GetSlot"
{
"windows" "268"
"linux" "269"
}
"Ignite"
{
"windows" "209"
"linux" "210"
}
"Extinguish"
{
"windows" "213"
"linux" "214"
}
"Teleport"
{
"windows" "108"
"linux" "109"
}
"CommitSuicide"
{
"windows" "439"
"linux" "439"
}
"GetVelocity"
{
"windows" "140"
"linux" "141"
}
"EyeAngles"
{
"windows" "131"
"linux" "132"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
}
"SetEntityModel"
{
"windows" "24"
"linux" "25"
}
"WeaponEquip"
{
"windows" "261"
"linux" "262"
}
"Activate"
{
"windows" "33"
"linux" "34"
}
"PlayerRunCmd"
{
"windows" "418"
"linux" "419"
}
"GiveAmmo"
{
"windows" "252"
"linux" "253"
}
"GetAttachment"
{
"windows" "205"
"linux" "206"
}
}

"Keys"
{
"GameRulesProxy" "CHL1MPGameRulesProxy"
"GameRulesDataTable" "hl1mp_gamerules_data"
}
}
}
4 changes: 4 additions & 0 deletions gamedata/sdktools.games/master.games.txt
Original file line number Diff line number Diff line change
Expand Up @@ -285,4 +285,8 @@
{
"game" "gmod9"
}
"game.hl1mp.txt"
{
"game" "hl1mp"
}
}

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