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Update README.md
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andoowhy committed Apr 28, 2016
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Expand Up @@ -66,8 +66,6 @@ public class ExampleSystem : EgoSystem<Rigidbody>
{
public override void Start()
{
base.Start();

// Create a falling cube
var cubeEgoComponent = Ego.AddGameObject( GameObject.CreatePrimitive( PrimitiveType.Cube ) );
cubeEgoComponent.gameObject.name = "Cube";
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