This repository has been archived by the owner on Dec 20, 2022. It is now read-only.
v1.0.0
New Features
- EgoCS Systems can now select and update GameObjects based on its Components, its Parent's Components, its Grandparent's Components, etc.
- Updated License year to 2017
API Changes
- Added
EgoConstraint
, AddedEgoParentConstraint
and changedEgoSystem
Ego.SetParent()