Releases: bigladder/penumbra
Releases · bigladder/penumbra
v0.3.5
v0.3.4
Version 0.3.3
- Fix build errors/warnings
- Use new fork of libtess2 until pull request #38 is merged into a new release
Version 0.3.2
- Fix floating point exceptions in debug builds
Version 0.3.1
- Fix calls to
setScene()
when no surface buffer is passed in.
Version 0.3.0
- Calculate interior shading
- Buffered queries
- Ability to check hardware capabilities before creating a calculation context
- Other cleanup and speed improvements
Version 0.2.0
- Move glfwTerminate to work around this issue.
Version 0.1.1
- Clean up compiler warnings
Version 0.1.0
Initial release