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Adjust shadow offset for cacodemons
DOOM Retro #4784: Commit e1a07de pushed by bradharding
January 11, 2025 21:52 2m 31s master
January 11, 2025 21:52 2m 31s
Update releasenotes.md
DOOM Retro #4783: Commit 731aa09 pushed by bradharding
January 11, 2025 19:29 2m 32s master
January 11, 2025 19:29 2m 32s
Fix top edge of spectre fuzz effect being too dark in front of certai…
DOOM Retro #4782: Commit 084a80a pushed by bradharding
January 11, 2025 19:19 2m 53s master
January 11, 2025 19:19 2m 53s
Fix initial clipping of floating monsters when spawned using spawn
DOOM Retro #4781: Commit a33b7d9 pushed by bradharding
January 11, 2025 07:08 2m 47s master
January 11, 2025 07:08 2m 47s
Fix speed of ID24 scrolling skies
DOOM Retro #4780: Commit 7a09a6d pushed by bradharding
January 11, 2025 05:48 2m 29s master
January 11, 2025 05:48 2m 29s
Update releasenotes.md
DOOM Retro #4779: Commit 228f200 pushed by bradharding
January 10, 2025 22:39 2m 55s master
January 10, 2025 22:39 2m 55s
Change default of vid_scaleapi CVAR to direct3d9
DOOM Retro #4778: Commit 2cb9fbf pushed by bradharding
January 10, 2025 21:58 2m 50s master
January 10, 2025 21:58 2m 50s
Shift check for thing in liquid sector in P_ZMovement()
DOOM Retro #4777: Commit 6711a19 pushed by bradharding
January 10, 2025 09:04 2m 51s master
January 10, 2025 09:04 2m 51s
Fix interpolation problem of blood splats, shadows on lifts
DOOM Retro #4776: Commit c5eaa49 pushed by bradharding
January 10, 2025 08:43 2m 50s master
January 10, 2025 08:43 2m 50s
Dynamically find number of blood splat lumps
DOOM Retro #4775: Commit 3a537da pushed by bradharding
January 9, 2025 21:53 2m 30s master
January 9, 2025 21:53 2m 30s
Don't animate liquid sector if back sector has masked midtexture
DOOM Retro #4774: Commit 422bfc5 pushed by bradharding
January 9, 2025 19:27 2m 30s master
January 9, 2025 19:27 2m 30s
Update releasenotes.md
DOOM Retro #4773: Commit eb23339 pushed by bradharding
January 8, 2025 06:34 2m 17s master
January 8, 2025 06:34 2m 17s
Minor tweaks
DOOM Retro #4772: Commit cc316e5 pushed by bradharding
January 8, 2025 05:40 2m 14s master
January 8, 2025 05:40 2m 14s
Minor tweaks
DOOM Retro #4771: Commit 6e6bd89 pushed by bradharding
January 7, 2025 00:28 2m 12s master
January 7, 2025 00:28 2m 12s
Don't apply low detail mode when menu open
DOOM Retro #4770: Commit 7b3ddde pushed by bradharding
January 4, 2025 09:58 1m 56s master
January 4, 2025 09:58 1m 56s
Minor compatibility fix for BTSX E2
DOOM Retro #4769: Commit c19efec pushed by bradharding
January 4, 2025 09:00 2m 7s master
January 4, 2025 09:00 2m 7s
Fix bloodcolfunc() losing color translation when menu opened/closed
DOOM Retro #4768: Commit 0ea4c47 pushed by bradharding
January 4, 2025 07:52 2m 5s master
January 4, 2025 07:52 2m 5s
Bump version for next release
DOOM Retro #4767: Commit 438def5 pushed by bradharding
January 4, 2025 04:39 1m 52s master
January 4, 2025 04:39 1m 52s
Update releasenotes.md
DOOM Retro #4766: Commit 4be8382 pushed by bradharding
January 4, 2025 04:31 1m 49s v5.6.1
January 4, 2025 04:31 1m 49s
Update releasenotes.md
DOOM Retro #4765: Commit 4be8382 pushed by bradharding
January 3, 2025 22:16 1m 59s master
January 3, 2025 22:16 1m 59s
Only stop sounds when autoloading save game
DOOM Retro #4764: Commit 3dd65c2 pushed by bradharding
January 3, 2025 21:38 1m 54s master
January 3, 2025 21:38 1m 54s
Stop sounds when starting new game
DOOM Retro #4763: Commit b225c0e pushed by bradharding
January 3, 2025 21:13 2m 8s master
January 3, 2025 21:13 2m 8s
Tweak joy_* CVAR descriptions
DOOM Retro #4762: Commit 0ef1464 pushed by bradharding
January 3, 2025 09:47 1m 55s master
January 3, 2025 09:47 1m 55s
Further work on when to clip sprites in liquid sectors
DOOM Retro #4761: Commit 7832a75 pushed by bradharding
January 3, 2025 07:37 2m 0s master
January 3, 2025 07:37 2m 0s
Show TNT music title, artist in mapstats CCMD
DOOM Retro #4760: Commit 0985928 pushed by bradharding
January 2, 2025 20:22 1m 57s master
January 2, 2025 20:22 1m 57s