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Stop mouse wheel advancing cast sequence
DOOM Retro #4485: Commit b1121d5 pushed by bradharding
September 2, 2024 08:06 2m 15s master
September 2, 2024 08:06 2m 15s
Experiment with larger, shadowed marks in alternate HUD
DOOM Retro #4484: Commit fc26e88 pushed by bradharding
September 2, 2024 06:52 2m 17s master
September 2, 2024 06:52 2m 17s
Update to SDL v2.30.7
DOOM Retro #4483: Commit e9f6149 pushed by bradharding
September 2, 2024 06:08 2m 32s master
September 2, 2024 06:08 2m 32s
Minor tweaks
DOOM Retro #4482: Commit 9a80538 pushed by bradharding
September 1, 2024 06:43 2m 0s master
September 1, 2024 06:43 2m 0s
Further work on player message shadows
DOOM Retro #4481: Commit 971370a pushed by bradharding
September 1, 2024 05:07 2m 10s master
September 1, 2024 05:07 2m 10s
Fix shadow at bottom of some text
DOOM Retro #4480: Commit c1ce911 pushed by bradharding
September 1, 2024 00:48 2m 13s master
September 1, 2024 00:48 2m 13s
Apply shadow to overlay text
DOOM Retro #4479: Commit 74ae9ac pushed by bradharding
September 1, 2024 00:22 2m 15s master
September 1, 2024 00:22 2m 15s
No shadows if translucency off
DOOM Retro #4478: Commit b76cfb2 pushed by bradharding
August 31, 2024 22:13 1m 59s master
August 31, 2024 22:13 1m 59s
Apply drop shadows to other alt HUD elements
DOOM Retro #4477: Commit 307322d pushed by bradharding
August 31, 2024 21:37 2m 3s master
August 31, 2024 21:37 2m 3s
Fix typos
DOOM Retro #4476: Commit 124b2ba pushed by bradharding
August 31, 2024 20:33 1m 56s master
August 31, 2024 20:33 1m 56s
Randomly mirror Legacy of Rust projectiles
DOOM Retro #4475: Commit 584bc71 pushed by bradharding
August 31, 2024 20:03 2m 42s master
August 31, 2024 20:03 2m 42s
Apply slight drop shadow to weapon silhouette
DOOM Retro #4474: Commit 5c4b920 pushed by bradharding
August 31, 2024 19:35 1m 54s master
August 31, 2024 19:35 1m 54s
Invert weapon silhouette when player invulnerable
DOOM Retro #4473: Commit 2f2e4e7 pushed by bradharding
August 31, 2024 12:30 1m 52s master
August 31, 2024 12:30 1m 52s
Tweak DRHUDWP1 lump
DOOM Retro #4472: Commit d62260a pushed by bradharding
August 31, 2024 12:02 1m 51s master
August 31, 2024 12:02 1m 51s
Experiment with different effect for weapon silhouettes
DOOM Retro #4471: Commit 0333334 pushed by bradharding
August 31, 2024 11:58 2m 13s master
August 31, 2024 11:58 2m 13s
Check if pistol player sprites have been changed
DOOM Retro #4470: Commit 5586d7f pushed by bradharding
August 31, 2024 08:50 1m 54s master
August 31, 2024 08:50 1m 54s
Add cJSON
DOOM Retro #4469: Commit f9a538e pushed by bradharding
August 31, 2024 06:26 2m 4s master
August 31, 2024 06:26 2m 4s
Improve counting stats on kill
DOOM Retro #4468: Commit 1d2498e pushed by bradharding
August 31, 2024 06:22 2m 20s master
August 31, 2024 06:22 2m 20s
Fix map title, player msgs in external automap with custom font
DOOM Retro #4467: Commit 0caf07a pushed by bradharding
August 31, 2024 01:44 1m 55s master
August 31, 2024 01:44 1m 55s
Fix blitting of external automap
DOOM Retro #4466: Commit 0b33c49 pushed by bradharding
August 31, 2024 00:32 2m 24s master
August 31, 2024 00:32 2m 24s
Show pistol silhouette in BTSX
DOOM Retro #4465: Commit 2799a3f pushed by bradharding
August 30, 2024 21:15 2m 19s master
August 30, 2024 21:15 2m 19s
Revert "Count maps based on wad in mapstats CCMD"
DOOM Retro #4464: Commit f60dd6b pushed by bradharding
August 30, 2024 21:15 2m 21s master
August 30, 2024 21:15 2m 21s
Shift right side of alt HUD to left by 8px
DOOM Retro #4463: Commit bbbeb4f pushed by bradharding
August 30, 2024 12:50 2m 36s master
August 30, 2024 12:50 2m 36s
Count maps based on wad in mapstats CCMD
DOOM Retro #4462: Commit 0122ccb pushed by bradharding
August 30, 2024 11:39 2m 11s master
August 30, 2024 11:39 2m 11s
Even further work on weapon silhouettes
DOOM Retro #4461: Commit 3ae904b pushed by bradharding
August 30, 2024 10:43 1m 57s master
August 30, 2024 10:43 1m 57s
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