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Update README.md
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bradhowes authored Dec 14, 2023
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This directory contains the files make up the kernel that does the actual filtering of audio samples. Most of
the actual work is performed in classes defined in C++ header files. There is an Obj-C++
[KernelBridge](include/Kernel.h) class that provides an interface that Swift can use, but it just wraps a C++
[KernelBridge](include/KernelBridge.h) class that provides an interface that Swift can use, but it just wraps a C++
[Kernel](C++/Kernel.hpp) class. The key is to not leak any C++ constructs into a file that might be used by Swift.

- [KernelBridge](include/Kernel.h) -- provides simple interface in Obj-C for the kernel.
- [KernelBridge](include/KernelBridge.h) -- provides simple interface in Obj-C for the kernel.
- [C++](C++/Kernel.hpp) -- the C++ header file that performs the actual sample rendering.

Note that many of the include files it uses are found in the `AUv3-DSP-Headers` library that comes from the
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