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Release 1.0.23

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@cfrantz cfrantz released this 02 Feb 20:25
· 157 commits to master since this release

This release is the same as 1.0.23-beta7.

Bugfixes since v1.0.22:

  • Fix crash when viewing enemylist in towns.
  • Fix crash when editing town enemy attributes.
  • Fix the label on palace_346 enemy $0a: "Rebonack Un-horsed".
  • Update cross-compiler configuration to work with the latest bazel.
  • Fix crash when editing large encounter lists.
  • Display the townsperson satisfier condition.
  • Reload text when changing NPC IDs in towns.
  • Display the 3rd dialog for wise men.
  • Add some sanity checks for text indices (printed to debug log).
  • Display bytes remaining when editing text.
  • Correct a typo in GP object names.
  • Add a misc hack to remove MC/spell learning restriction.
  • Don't read a second enemy list in banks 3 or 5.
  • Optimize enemy list packing to save a few bytes.