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# User defined | ||
[Bb]ackup*/ | ||
CMakeLists.txt.user | ||
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# Compiled Object files | ||
*.slo | ||
*.lo | ||
*.o | ||
#*.obj | ||
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# Precompiled Headers | ||
*.gch | ||
*.pch | ||
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# Compiled Dynamic libraries | ||
*.so | ||
*.dylib | ||
#*.dll | ||
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# Fortran module files | ||
*.mod | ||
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# Compiled Static libraries | ||
*.lai | ||
*.la | ||
*.a | ||
#*.lib | ||
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# Executables | ||
*.exe | ||
*.out | ||
*.app |
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cmake_minimum_required(VERSION 2.8) | ||
project(MeshDecimator) | ||
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cmake_policy(SET CMP0015 NEW) | ||
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if(NOT CMAKE_BUILD_TYPE) | ||
set(CMAKE_BUILD_TYPE Debug) | ||
endif() | ||
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message(STATUS "Build: ${CMAKE_BUILD_TYPE}") | ||
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if(CMAKE_COMPILER_IS_GNUCXX OR ${CMAKE_CXX_COMPILER_ID} STREQUAL "Clang" OR EMSCRIPTEN) | ||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++1y -Wextra -Wall -pedantic -Werror -Wno-unused-parameter -Wno-nested-anon-types") | ||
endif() | ||
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/modules" ${CMAKE_MODULE_PATH}) | ||
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string(TOLOWER ${CMAKE_BUILD_TYPE} BUILD_TYPE) | ||
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if(EMSCRIPTEN) | ||
if(${BUILD_TYPE} STREQUAL "debug") | ||
set(SHELL_PATH "${CMAKE_SOURCE_DIR}/shells/debug.html") | ||
else() | ||
set(SHELL_PATH "${CMAKE_SOURCE_DIR}/shells/release.html") | ||
endif() | ||
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --shell-file ${SHELL_PATH}") | ||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}") | ||
endif() | ||
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file(GLOB_RECURSE | ||
SRC_LIST | ||
RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} | ||
source/main.cpp source/app/*.cpp source/app/*.h*) | ||
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file(GLOB_RECURSE | ||
ASSET_FILES | ||
RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} | ||
assets/*.frag* assets/*.vert* assets/*.glsl assets/*.cl assets/*.comp* assets/*.geom*) | ||
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set(ROOT_DIR ${CMAKE_SOURCE_DIR}) | ||
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# Set output directories and copy assets to binary directory | ||
set(ASSET_DIR ${CMAKE_CURRENT_SOURCE_DIR}/assets) | ||
if(MSVC) | ||
message(STATUS "***** Using MSVC compiler *****") | ||
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if(CMAKE_SIZEOF_VOID_P EQUAL 8) | ||
file(GLOB DLLS DLLs/x64/*) | ||
else() | ||
file(GLOB DLLS DLLs/x86/*) | ||
endif() | ||
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if (CMAKE_CXX_FLAGS MATCHES "/W[0-4]") | ||
string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") | ||
else() | ||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4") | ||
endif() | ||
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /WX /wd4310 /wd4127 /wd4100 /wd4201") | ||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /WX /wd4310 /wd4127 /wd4100 /wd4201") | ||
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# Handle Visual Studio Debug/Release... config folders | ||
foreach(OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES}) | ||
string(TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG) | ||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_BINARY_DIR}/${OUTPUTCONFIG}) | ||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_BINARY_DIR}/${OUTPUTCONFIG}/lib) | ||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_BINARY_DIR}/${OUTPUTCONFIG}/lib) | ||
set(PDB_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_BINARY_DIR}/Temp) | ||
endforeach() | ||
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set(PDB_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Temp) | ||
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# Create source groups for Visual Studio filters | ||
# Get all directories first: | ||
set(dir_list "") | ||
foreach(file_path ${SRC_LIST} ${ASSET_FILES}) | ||
get_filename_component(dir_path ${file_path} PATH) | ||
set(dir_list ${dir_list} ${dir_path}) | ||
endforeach() | ||
list(REMOVE_DUPLICATES dir_list) | ||
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file(GLOB sources *.cpp *.h*) | ||
source_group(\\ FILES ${sources}) | ||
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foreach(dir ${dir_list}) | ||
set(abs_dir "${CMAKE_CURRENT_SOURCE_DIR}/${dir}") | ||
file(GLOB sources ${abs_dir}/*.cpp ${abs_dir}/*.h* ${abs_dir}/*.vert* ${abs_dir}/*.frag* ${abs_dir}/*.glsl ${abs_dir}/*.cl ${abs_dir}/*.comp* ${abs_dir}/*.geom*) | ||
string(REPLACE "/" "\\\\" Group ${dir}) | ||
source_group(${Group} FILES ${sources}) | ||
endforeach() | ||
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# Copy DLLs and assets | ||
file(COPY ${DLLS} DESTINATION ${CMAKE_BINARY_DIR}) | ||
file(COPY ${ASSET_DIR} DESTINATION ${CMAKE_BINARY_DIR}) | ||
else() | ||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}) | ||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) | ||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) | ||
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# Copy assets to the binary directory | ||
file(COPY ${ASSET_DIR} DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}) | ||
endif() | ||
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if(EMSCRIPTEN) | ||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} --preload-file assets") | ||
endif() | ||
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add_subdirectory(third_party) | ||
INCLUDE_DIRECTORIES(source) | ||
INCLUDE_DIRECTORIES(third_party/glm) | ||
INCLUDE_DIRECTORIES(third_party/imgui) | ||
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if(EMSCRIPTEN) | ||
message(STATUS "Using emscripten.") | ||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_SDL=2") | ||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s USE_SDL=2") | ||
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if(${BUILD_TYPE} STREQUAL "debug") | ||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O0 -s DEMANGLE_SUPPORT=1") | ||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 -s DEMANGLE_SUPPORT=1") | ||
else() | ||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O3") | ||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3 -s TOTAL_MEMORY=52428800") | ||
endif() | ||
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set(GLEW_LIBRARIES "") | ||
set(OPENGL_LIBRARIES "") | ||
set(SDL2_LIBRARY "") | ||
set(CMAKE_EXECUTABLE_SUFFIX ".html") | ||
else() | ||
set(SDL2 "third_party/SDL2-2.0.4") | ||
set(GLEW "third_party/glew-1.13.0") | ||
find_package(SDL2 REQUIRED) | ||
find_package(GLEW REQUIRED) | ||
find_package(OpenGL REQUIRED) | ||
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add_definitions(${OpenGL_DEFINITIONS}) | ||
include_directories(${SDL2_INCLUDE_DIR} ${OpenGL_INCLUDE_DIRS} ${GLEW_INCLUDE_DIR}) | ||
link_directories(${OpenGL_LIBRARY_DIRS}) | ||
endif() | ||
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add_subdirectory(source/engine) | ||
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add_executable(${PROJECT_NAME} ${ASSET_FILES} ${SRC_LIST}) | ||
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target_link_libraries(${PROJECT_NAME} imgui engine ${SDL2_LIBRARY} ${OPENGL_LIBRARIES} ${GLEW_LIBRARIES}) |
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The MIT License (MIT) | ||
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Copyright (c) 2016 Wladimir Kröker | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. | ||
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# Mesh-Decimator |
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