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cstom4994 committed Jun 14, 2022
1 parent 4763494 commit 384dcd0
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Showing 83 changed files with 182 additions and 182 deletions.
4 changes: 2 additions & 2 deletions src/Engine/datacache/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -51,8 +51,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
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4 changes: 2 additions & 2 deletions src/Engine/datamodel/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -85,8 +85,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
################################################################################
# MSVC runtime library
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4 changes: 2 additions & 2 deletions src/Engine/dedicated/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -124,8 +124,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/dedicated_main/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -32,8 +32,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/dmserializers/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -55,8 +55,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
################################################################################
# MSVC runtime library
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/dmxloader/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -50,8 +50,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
################################################################################
# MSVC runtime library
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/engine/components/replay/common/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -48,8 +48,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
################################################################################
# MSVC runtime library
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -140,8 +140,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -75,8 +75,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
################################################################################
# MSVC runtime library
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -201,8 +201,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
################################################################################
# MSVC runtime library
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -58,8 +58,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
################################################################################
# MSVC runtime library
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/engine/components/voice_codecs/celt/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -49,8 +49,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -41,8 +41,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/engine/ivp/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -440,8 +440,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
################################################################################
# MSVC runtime library
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/engine/src/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1177,8 +1177,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/fgdlib/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -46,8 +46,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
################################################################################
# MSVC runtime library
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/filesystem/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -74,8 +74,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
12 changes: 6 additions & 6 deletions src/Engine/game/client/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2158,8 +2158,8 @@ if (BUILD_TF)
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/tf/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/tf/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/tf/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/tf/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down Expand Up @@ -3830,8 +3830,8 @@ if (BUILD_HL2)
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down Expand Up @@ -5654,8 +5654,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/game/gameui2/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -82,8 +82,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/game/interfaces/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -31,8 +31,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/game/rocketui/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -48,8 +48,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
12 changes: 6 additions & 6 deletions src/Engine/game/server/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1939,8 +1939,8 @@ if (BUILD_TF)
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/tf/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/tf/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/tf/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/tf/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down Expand Up @@ -3478,8 +3478,8 @@ if (BUILD_HL2)
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down Expand Up @@ -4977,8 +4977,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/hammer/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -617,8 +617,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/hammer_launcher/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -31,8 +31,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/launcher/launcher_dll/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -64,8 +64,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/materialsystem/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -130,8 +130,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -157,8 +157,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/lambdamod/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/lambdamod/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/lambdamod/bin"
)
################################################################################
# MSVC runtime library
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/materialsystem/shaderapidx9/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -90,8 +90,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
4 changes: 2 additions & 2 deletions src/Engine/materialsystem/shaderapiempty/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -39,8 +39,8 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
# Output directory
################################################################################
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../../game/bin"
OUTPUT_DIRECTORY_DEBUG "${MYROOTDIR}/../../game/bin"
OUTPUT_DIRECTORY_RELEASE "${MYROOTDIR}/../../game/bin"
)
set_target_properties(${PROJECT_NAME} PROPERTIES
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
Expand Down
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