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Stimulation-Simulator-2015

By Andrew, Bradley, and Charlie

Basically, our own game engine. Hand made and coded using JavaScript, WebGL, and no graphical libraries (though a matrix ones. We may replace it later).

Starting with rendering basic shapes, eventually this will be a full map, with models, entities, particles, emitters, and other general 3D engine stuff.

If it works, also gonna have a story.

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By Andrew, Bradley, and Charlie

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