Releases: fantasycalendar/FoundryVTT-ItemPiles
Releases · fantasycalendar/FoundryVTT-ItemPiles
2.3.5
2.3.4
2.3.3
- Reworked the
Populate Items
tab in merchants - you can now add all items on rollable tables to populate a merchant's inventory, rolling for the quantity of each item - Added "Show To Which Players" dialog when "Show to players" is clicked on item piles and merchants
- Added
Hide header button
client setting - Fixed
Split currency x ways
button not working as intended when "Sharing Enabled: Currencies" was disabled - Fixed
Hide header button text
client setting not working on item piles and merchants - Fixed switching item pile functionality (enabled/disabled, item pile/merchant) would break any active UI with them, now closes the active window and opens the appropriate one
2.3.2
2.3.1
- Added support for systems that store prices in strings like "1L 50T" (Splittermond, as an example)
- Adjusted token detection when double-clicking on an item pile actor to prioritize their user character
- Improved detection of items without quantity
- Updated Splittermond system settings
2.3.0
- Added core support for systems that have items without quantities
- Added support for the following systems:
- Cepheus & Traveller
- Twilight: 2000 (4th Edition)
- KNAVE
- Coriolis
- Kamigakari
- Cyberpunk RED
- Fixed Fallout 2d20 system not having the correct setup
- Fixed splitting item pile contents in the PF2e system
- Fixed handling of item-based currencies not tracking individual player shares properly
- Fixed not being able to add currencies to item piles in the PF2e system (users and GMs)
- Fixed spectating users would cause the trade to be cancelled when closing the trade window
- Fixed spectating users would not see newly added items in trades
- Fixed users not being able to spectate trades after they reconnect
- Fixed
turnTokensToItemPiles
would make every token be updated to use the image of the last token passed to the function - Updated German localization (Thanks IrishWolf!)
2.3.!1
2.2.13
2.2.12
2.2.11
- BREAKING: Changed the functionality of
game.itempiles.API.createItemPile()
- Please check the API for more information: https://fantasycomputer.works/FoundryVTT-ItemPiles/#/api?id=createitempile
- Added Currency Decimal Digits setting to better support control over how many decimals are displayed for item prices on systems with only one currency (Thanks loofou!)
- Made
Start Trade
button in player list dark (thanks LukasPrism!) - The function
game.itempiles.API.rollItemTable()
now supports tables that exist in compendiums - Fixed issue where adding items to item piles would not properly update the token image or name
- Fixed DND5e's item transformer making assumptions about the data it was given, which could cause errors