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Re-enable Intro to FlutterGPU on master #2270

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Jan 21, 2025
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3 changes: 1 addition & 2 deletions flutter_ci_script_beta.sh
Original file line number Diff line number Diff line change
Expand Up @@ -25,8 +25,7 @@ declare -a CODELABS=(
"haiku_generator"
"homescreen_codelab"
"in_app_purchases"
# TODO(domesticmouse): Add after beta is above Dart 3.7.0-0
# "intro_flutter_gpu"
"intro_flutter_gpu"
"namer"
"next-gen-ui"
"testing_codelab"
Expand Down
3 changes: 1 addition & 2 deletions flutter_ci_script_master.sh
Original file line number Diff line number Diff line change
Expand Up @@ -25,8 +25,7 @@ declare -a CODELABS=(
"haiku_generator"
"homescreen_codelab"
"in_app_purchases"
# TODO(domesticmouse): Building assets for package:flutter_scene_importer failed.
# "intro_flutter_gpu"
"intro_flutter_gpu"
"namer"
"next-gen-ui"
"testing_codelab"
Expand Down
12 changes: 3 additions & 9 deletions flutter_ci_script_shared.sh
Original file line number Diff line number Diff line change
Expand Up @@ -47,16 +47,10 @@ function ci_codelabs () {
if [ -d "test" ]
then
if grep -q "flutter:" "pubspec.yaml"; then

# intro_flutter_gpu only runs with Impeller
if [ $CODELAB = 'intro_flutter_gpu' ]; then
if [ $RUNNER_OS = 'macOS' ] || [ $RUNNER_OS = 'Windows' ]; then
flutter config --enable-native-assets
flutter build `echo $RUNNER_OS | tr '[:upper:]' '[:lower:]'` --debug
flutter test --enable-impeller
else
echo "Skipping $CODELAB on $RUNNER_OS"
fi
flutter config --enable-native-assets
flutter build `echo $RUNNER_OS | tr '[:upper:]' '[:lower:]'` --debug
flutter test --enable-impeller
else
flutter test
fi
Expand Down
2 changes: 1 addition & 1 deletion intro_flutter_gpu/codelab_rebuild.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ steps:
- name: Remove generated code
rmdir: step_01
- name: Create project
flutter: create --empty intro_flutter_gpu --platforms android,ios,macos,windows
flutter: create --empty intro_flutter_gpu --platforms android,ios,macos,windows,linux
- name: Make the macOS titlebar transparent, content full window, and hide the title bar.
full-screen-macos-main-menu-xib: intro_flutter_gpu/macos/Runner/Base.lproj/MainMenu.xib
- name: Strip DEVELOPMENT_TEAM
Expand Down
1 change: 1 addition & 0 deletions intro_flutter_gpu/step_01/android/.gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@ gradle-wrapper.jar
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
.cxx/

# Remember to never publicly share your keystore.
# See https://flutter.dev/to/reference-keystore
Expand Down
6 changes: 3 additions & 3 deletions intro_flutter_gpu/step_01/android/app/build.gradle.kts
Original file line number Diff line number Diff line change
Expand Up @@ -11,12 +11,12 @@ android {
ndkVersion = flutter.ndkVersion

compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}

kotlinOptions {
jvmTarget = JavaVersion.VERSION_1_8.toString()
jvmTarget = JavaVersion.VERSION_11.toString()
}

defaultConfig {
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2,4 +2,4 @@ package com.example.intro_flutter_gpu

import io.flutter.embedding.android.FlutterActivity

class MainActivity: FlutterActivity()
class MainActivity : FlutterActivity()
1 change: 1 addition & 0 deletions intro_flutter_gpu/step_01/linux/.gitignore
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
flutter/ephemeral
128 changes: 128 additions & 0 deletions intro_flutter_gpu/step_01/linux/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,128 @@
# Project-level configuration.
cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)

# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "intro_flutter_gpu")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.intro_flutter_gpu")

# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)

# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")

# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()

# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()

# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()

# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})

# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)

# Application build; see runner/CMakeLists.txt.
add_subdirectory("runner")

# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)

# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)


# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)


# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()

# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)

set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")

install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)

install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)

install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)

foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)

# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)

# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)

# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
88 changes: 88 additions & 0 deletions intro_flutter_gpu/step_01/linux/flutter/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,88 @@
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)

set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")

# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)

# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.

# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()

# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)

set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")

# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)

list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)

# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
//
// Generated file. Do not edit.
//

// clang-format off

#include "generated_plugin_registrant.h"


void fl_register_plugins(FlPluginRegistry* registry) {
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//

// clang-format off

#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_

#include <flutter_linux/flutter_linux.h>

// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);

#endif // GENERATED_PLUGIN_REGISTRANT_
23 changes: 23 additions & 0 deletions intro_flutter_gpu/step_01/linux/flutter/generated_plugins.cmake
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
#
# Generated file, do not edit.
#

list(APPEND FLUTTER_PLUGIN_LIST
)

list(APPEND FLUTTER_FFI_PLUGIN_LIST
)

set(PLUGIN_BUNDLED_LIBRARIES)

foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)

foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)
26 changes: 26 additions & 0 deletions intro_flutter_gpu/step_01/linux/runner/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)

# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)

# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})

# Add preprocessor definitions for the application ID.
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")

# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)

target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
6 changes: 6 additions & 0 deletions intro_flutter_gpu/step_01/linux/runner/main.cc
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
#include "my_application.h"

int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}
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