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All tests run code to go up a couple of dirs.
This is because we reference all shaders from the workspace root but run the tests in each crate's dir.
It's ugly, but it works for now.
We need to make sure at the end of the test we go to the dir where we started, else our tests fail when run in sequence
The text was updated successfully, but these errors were encountered:
All tests run code to go up a couple of dirs.
This is because we reference all shaders from the workspace root but run the tests in each crate's dir.
It's ugly, but it works for now.
We need to make sure at the end of the test we go to the dir where we started, else our tests fail when run in sequence
The text was updated successfully, but these errors were encountered: