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Relative mouse mode support (EventManager.setRelativeMouseMode)
dagon.core.locale: fix deprecations in Windows locale API signatures
Assets
1D and 3D textures support
Embedded images support in glTF loader
dagon.graphics.texture: New methods Texture.setFaceImage, Texture.setFaceBit, new function cubeFaceBit
dagon.graphics.cubemap module is deprecated, use dagon.graphics.texture instead
Deprecated material properties have been removed
Post-processing
Hald CLUT support in LUT shader + Texture.createFromImage3D method. When you use a 3D texture as a lookup table, the shader will automatically switch to the Hald mode
FirstPersonViewComponent uses relative mode by default, and it can be switched with useRelativeMouseMode property
Extensions
Updated Newton binding
NewtonUserJointSetRowSpringDamperAcceleration was removed in favor of NewtonUserJointSetRowMassDependentSpringDamperAcceleration and NewtonUserJointSetRowMassIndependentSpringDamperAcceleration