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godot-3.3-stable

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@akien-mga akien-mga released this 04 Dec 08:19
· 1112 commits to master since this release
d68e629

What's Changed

  • Update copyright statement to 'Godot Engine contributors' by @akien-mga in #520
  • Fix compiling using CMake and GCC by @API-Beast in #456
  • Generate bindings if they are not found by @Zylann in #507
  • Bump actions/upload-artifact from v2.2.1 to v2.2.2 by @dependabot in #497
  • Search correct python interpeter in case missing default "python" by @o01eg in #492
  • Added freebsd specific configuration to SConstruct by @SeleDreams in #517
  • Update clang-format to version 11 by @vnen in #525
  • Fixed cmake source file generation by @portaloffreedom in #400
  • Add JavaScript platform support (emcc, wasm). by @Faless in #530
  • Populates incorrect constants for Vector2 and 3 types. by @abaire in #550
  • Move godot-headers forward to 3.3-stable by @BastiaanOlij in #552

New Contributors

Full Changelog: godot-3.2.3-stable...godot-3.3-stable