godot-3.3.3-stable
akien-mga
released this
04 Dec 08:20
·
1066 commits
to master
since this release
What's Changed
- added inverse trigonometric functions in Math.hpp by @DMaroo in #566
- added String's move constructor and move assignment operator by @DMaroo in #567
- Bump actions/upload-artifact from 2.2.3 to 2.2.4 by @dependabot in #571
- Fix JavaScript library suffix. by @Faless in #580
- Add optimization flags for android and javascript. by @Faless in #581
- Add OSX arm64 build target. by @Faless in #584
- Fix typo in CRASH_COND leading to unexpected continuation after fail by @maiself in #593
- Fix typo in README.md by @BoomerDev in #608
- Remove extraneous Error enum values that were removed in Godot 3.0 by @Calinou in #594
- Fix binding when default parameter is a PoolByteArray. by @Faless in #590
- Escape parameters named
enum
. by @raulsntos in #616 - CI: Update Linux runner to Ubuntu 18.04 by @akien-mga in #617
- CI: Run tests with Godot 3.3.3 by @akien-mga in #618
New Contributors
- @DMaroo made their first contribution in #566
- @maiself made their first contribution in #593
- @BoomerDev made their first contribution in #608
- @raulsntos made their first contribution in #616
Full Changelog: godot-3.3.2-stable...godot-3.3.3-stable