- 🔭 I’m currently a Software Engineer developing non-gaming XR applications. I particularly enjoy:
- Applying mathematics and physics to solve software problems.
- Building easy to use modular systems.
- 🌱 I’m currently learning:
- Advanced software development techniques & patterns.
- 🕺 I am maintaing UXF, a package for developing experiments in Unity.
- 📫 Send me an email!
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immersivecognition/unity-experiment-framework
immersivecognition/unity-experiment-framework PublicUXF - Framework for creating human behaviour experiments in Unity
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immersivecognition/uxf-tutorial
immersivecognition/uxf-tutorial PublicWritten tutorial for creating full experiments with Unity + UXF
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immersivecognition/posture-assessment-vr
immersivecognition/posture-assessment-vr PublicTool for assessing postural stability/balance/sway in Virtual Reality.
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Simple extended Unity3D Coroutine in...
Simple extended Unity3D Coroutine interface. Allows checking if coroutine has finished, and a method to end the Coroutine early. 1using System.Collections;
2using System.Collections.Generic;
3using UnityEngine;
45/// Used to test the ExtendedCoroutine interface.
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jackbrookes.github.io
jackbrookes.github.io PublicStatic HTML for my website, generated using src/build.py
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6 contributions in the last year
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Activity overview
Contributed to
jackbrookes/jackbrookes.github.io,
immersivecognition/immersivecognition.github.io,
immersivecognition/unity-experiment-framework
and 1 other
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January 2025
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