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performance: make NetworkPacket a struct, move hot paths to ValueTask #17

performance: make NetworkPacket a struct, move hot paths to ValueTask

performance: make NetworkPacket a struct, move hot paths to ValueTask #17

Triggered via push December 12, 2023 00:00
Status Failure
Total duration 2m 18s
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1 error and 10 warnings
build
Process completed with exit code 1.
build: Common/Networking/Packets/Internal/NetConnectAcceptPacket.cs#L8
'NetConnectAcceptPacket.PeerId' hides inherited member 'ConnectPacketBase.PeerId'. Use the new keyword if hiding was intended.
build: Common/Networking/Utils/NtpPacket.cs#L265
Nullable value type may be null.
build: Common/Networking/Utils/NtpPacket.cs#L265
Nullable value type may be null.
build: Common/Networking/Utils/NtpPacket.cs#L266
Nullable value type may be null.
build: Common/Networking/Utils/NtpPacket.cs#L266
Nullable value type may be null.
build: Common/Networking/Utils/NtpPacket.cs#L287
Nullable value type may be null.
build: Common/Networking/Utils/NtpPacket.cs#L287
Nullable value type may be null.
build: Common/Networking/Utils/NtpPacket.cs#L288
Nullable value type may be null.
build: Common/Networking/Utils/NtpPacket.cs#L288
Nullable value type may be null.
build: Common/Networking/Channels/SequencedChannel.cs#L75
Nullable value type may be null.