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Clarify how to free the last released memory by QSBR threads #622

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merged 1 commit into from
Jan 7, 2025

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@laurynas-biveinis laurynas-biveinis commented Jan 7, 2025

Summary by CodeRabbit

  • New Features

    • Enhanced thread state management for quiescent state handling in concurrent environments
    • Improved initialization of QSBR (Quiescent-State Based Reclamation) mechanism
  • Documentation

    • Updated comments to clarify thread lifecycle and epoch change behaviors
    • Added usage example reference in documentation
  • Bug Fixes

    • Corrected initialization of thread pause state to prevent potential race conditions
    • Expanded comments to clarify behavior of quitting threads in relation to epoch changes

@laurynas-biveinis laurynas-biveinis self-assigned this Jan 7, 2025
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coderabbitai bot commented Jan 7, 2025

Walkthrough

The pull request modifies the thread state management in the unodb library. In examples/example_olc_art.cpp, additional calls are introduced after thread joins to manage the thread's quiescent state, specifically addressing potential race conditions during epoch changes. The qsbr.hpp file sees updates to copyright information, expanded comments for clarity, and a new usage example reference, while the core logic and functionality remain unchanged.

Changes

File Change Summary
examples/example_olc_art.cpp Added calls to unodb::this_thread().qsbr_resume() and two unodb::this_thread().quiescent() after thread joins to manage quiescent state and address race conditions during epoch changes.
qsbr.hpp Updated copyright year to 2025, added usage example reference, and clarified comments regarding quitting threads and orphaned requests. Minor comment adjustments throughout the file.

Sequence Diagram

sequenceDiagram
    participant Thread as "Thread"
    participant QSBR as "QSBR Mechanism"
    
    Thread->>QSBR: qsbr_resume()
    Thread->>QSBR: quiescent()
    Thread->>QSBR: quiescent()
    Note over Thread,QSBR: Ensure cleanup of orphaned requests
Loading

Poem

🐰 A Rabbit's Ode to Thread Cleanup 🧵

In epochs past, where threads would race,
We pause and quiesce with gentle grace.
No orphaned request shall be left behind,
With QSBR's magic, peace we find!
Hop, hop, through concurrent lands so bright. 🌈


📜 Recent review details

Configuration used: .coderabbit.yaml
Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 669aebf and 3876128.

📒 Files selected for processing (2)
  • examples/example_olc_art.cpp (2 hunks)
  • qsbr.hpp (4 hunks)
🔇 Additional comments (5)
examples/example_olc_art.cpp (2)

134-137: LGTM! The implementation correctly handles the race condition.

The code properly resumes QSBR and passes through quiescent state twice to ensure proper cleanup of orphaned requests.


129-133: 🧹 Nitpick (assertive)

Enhance the comment to be more specific about the number of passes.

The comment correctly explains the race condition but could be more specific about why exactly two passes through the quiescent state are needed.

Consider enhancing the comment to explain:

  1. Why exactly two passes are needed
  2. What determines if more passes might be necessary
  3. What "too long" means in terms of memory being held
-  // Quitting threads may race with epoch changes by design, resulting in
-  // previous epoch orphaned requests not being executed until epoch
-  // changes one more time. If that does not happen, some memory might be
-  // held too long. Thus users are advised to pass through Q state in the
-  // last thread a couple more times at the end.
+  // Quitting threads may race with epoch changes by design. This can result in
+  // orphaned requests from the previous epoch not being executed until the next
+  // epoch change. To ensure proper cleanup:
+  // 1. First pass: Triggers the epoch change if needed
+  // 2. Second pass: Executes any orphaned requests from the previous epoch
+  // Additional passes may be needed if new epoch changes occur between passes.
+  // Without these passes, memory could be held until the next thread activity
+  // triggers an epoch change, which may never happen in a shutting down system.

Likely invalid or redundant comment.

qsbr.hpp (3)

61-62: LGTM! Good addition of cross-reference documentation.

Adding a reference to the example implementation helps users understand the proper usage pattern.


806-812: LGTM! Clear explanation of the assert's behavior.

The comment effectively explains why the assert might fire at process exit time and provides clear guidance on how to prevent it.


995-998: LGTM! Improved clarity of the comment.

The comment now better explains the three conditions under which a thread might see an epoch advance by 2.


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Actionable comments posted: 1

📜 Review details

Configuration used: .coderabbit.yaml
Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 0f92e5c and 669aebf.

📒 Files selected for processing (2)
  • examples/example_olc_art.cpp (1 hunks)
  • qsbr.hpp (4 hunks)
🔇 Additional comments (3)
qsbr.hpp (3)

758-764: Improved documentation of thread quitting behavior.

The added comments in assert_idle effectively explain why orphaned requests might not be executed until the next epoch change and why users should pass through quiescent state multiple times at the end.


926-929: Added clarification for double epoch advance.

The comment explains a specific edge case where a thread that's quitting but hasn't seen the current epoch can cause a double epoch advance.


622-622: Changed thread initialization state from paused to active.

The change to initialize paused as false makes the default thread state more intuitive, as threads typically start in an active state.

Let's verify that this change doesn't break any assumptions in the codebase:

✅ Verification successful

Initial active thread state is safe and more intuitive.

The codebase explicitly manages thread states through qsbr_pause() and qsbr_resume() calls, with no reliance on the initial paused state. Tests and examples demonstrate proper thread state management through explicit transitions.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check if any code relies on threads starting in a paused state
# Look for patterns where threads are created and not explicitly paused/resumed

# Search for thread creation without explicit pause/resume
rg -A 5 'qsbr_thread|std::thread'

Length of output: 25213

examples/example_olc_art.cpp Show resolved Hide resolved
@laurynas-biveinis laurynas-biveinis force-pushed the zero-thread-qsbr-asserts branch from 669aebf to 3876128 Compare January 7, 2025 05:39
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codecov bot commented Jan 7, 2025

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 99.35%. Comparing base (0f92e5c) to head (3876128).
Report is 3 commits behind head on master.

Additional details and impacted files
@@            Coverage Diff             @@
##           master     #622      +/-   ##
==========================================
- Coverage   99.37%   99.35%   -0.03%     
==========================================
  Files          31       31              
  Lines        4325     4325              
==========================================
- Hits         4298     4297       -1     
- Misses         27       28       +1     
Flag Coverage Δ
Debug 99.35% <ø> (-0.03%) ⬇️
Release 98.63% <ø> (-0.03%) ⬇️

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@laurynas-biveinis laurynas-biveinis merged commit 6538d27 into master Jan 7, 2025
182 of 320 checks passed
@laurynas-biveinis laurynas-biveinis deleted the zero-thread-qsbr-asserts branch January 7, 2025 17:27
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