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Releases: libmapper/libmapper-max

Version 2.4.4b

12 Oct 17:41
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Released 11 October 2023

This release is built against libmapper version 2.4.4. It also includes the following improvements:

  • Fix for crash if the instance attribute was set on an unconnected mpr.in or mpr.out object, i.e. if no mpr.device object was present in the patcher or (grand)parent patcher.
  • Fix for parsing object metadata added using messages rather than object arguments.
  • Improvements to help patchers and documentation files.
  • The mpr.in object now has an attribute thru which controls whether input will be echoed to its outlet.
  • The mpr.in object now accepts a set message which will update the signal value without echoing to the object outlet, regardless of whether the thru attribute is set to 1.
  • added .plist files for macOS externals.

Version 2.4.4

20 Sep 18:55
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This release is built against libmapper version 2.4.4. It also includes the following improvements:

  • Improvements to help patchers.
  • The mpr.in object now echoes its input to its outlet (e.g. when setting the value using a locally-generated update).
  • Fix for storing string list properties for mpr.in and mpr.out objects.

Version 2.4.1

08 Jun 19:02
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This release is built against libmapper version 2.4.1. It also includes scripts for automatically building externals under MacOS and Windows!

Version 1.2.4

01 Feb 03:55
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This version includes better help patch documentation and improved thread protection for avoiding problems in overdrive mode.

Version 1.2.3

04 Sep 14:48
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This version includes fixes for modifying existing maps.

Version 1.2.2

01 Aug 17:50
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This version fixes problems with oscmulticast when the only interface available is lo0 (local loopback).

Version 1.2.1

23 Mar 21:24
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Changes in this version:
– oscmulticast bundle now includes and links to local copy of liblo (universal build)
– some updates to build settings (updated Max API version, etc)

Version 1.2

17 Nov 18:26
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Changes in the version

– XCode projects have been modified to build universal binaries so the max externals will now work in 64bit Max
– some simplification of XCode build settings