Releases: mehull-26/Pong-Game
Releases · mehull-26/Pong-Game
2 Player Pong
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A Pong Game, leveraging advanced features provided by DirectX 11 API.
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Implements DIRECTX 11 API with forward rendering, with its own simple game mechanics system,.
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Provides scene based scalable implementation of objects with colliders. Leverages inheritance for
game objects present in a particular scene. -
Currently uses modified Phong diffuse lightning model for emissive objects present in game.
IN DEVELOPMENT
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Working on implementing LTC [ Linearly Transformed Cosines ] based specular and diffuse
lightning for a more photo-realistic lightning, adding bloom post processing effect for glowing
effect. -
Game's UI/UX system is currently in progress.