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0012 feedback - Clarify language from collections to state objects (#122
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In proposals/0012-psv0-entry-name.md, use "state objects" instead of "collections" for clarity and correctness.
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tex3d authored Nov 11, 2023
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## Introduction

In an upcoming feature, the D3D12 runtime needs to know the entry function name
for non-library shaders, in order to import shaders into collections, and
for non-library shaders, in order to import shaders into state objects, and
construct graphics or compute programs referring to them by name. The `PSV0`
part of a DxilContainer encodes information for the D3D12 runtime so it can
construct and validate state objects without parsing llvm bitcode. This
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