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chore(bidi): pointerMove action needs to floor fractional values for x and y position #34191

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4 changes: 2 additions & 2 deletions packages/playwright-core/src/server/bidi/bidiInput.ts
Original file line number Diff line number Diff line change
Expand Up @@ -77,8 +77,8 @@ export class RawMouseImpl implements input.RawMouse {

async move(x: number, y: number, button: types.MouseButton | 'none', buttons: Set<types.MouseButton>, modifiers: Set<types.KeyboardModifier>, forClick: boolean): Promise<void> {
// Bidi throws when x/y are not integers.
x = Math.round(x);
y = Math.round(y);
x = Math.floor(x);
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There is already a block that fixes the same problem for Firefox, accounting for all kinds of oddly shaped elements: https://github.com/microsoft/playwright/blob/main/packages/playwright-core/src/server/dom.ts#L269. Perhaps we should generalize that check through PageDelegate.shouldClickAtIntegerCoordinates()?

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This referenced command in the DOM module is using Content Quads to calculate the position. This is a feature that is not yet supported in WebDriver BiDi. So I feel it might be inappropriate to be used right now. If you agree I could at least add a comment to my changes to reference that other method for future adaption once quads are supported.

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Even though content quads are not supported in BiDi yet, there is a polyfill in BidiPage for it. Otherwise, click won't work in Playwright at all. Therefore, we can still assume there are some content quads available and perform smart integer rounding, wdyt?

y = Math.floor(y);
await this._performActions([{ type: 'pointerMove', x, y }]);
}

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