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Document game rules (#9)
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mlange-42 authored Feb 23, 2024
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Expand Up @@ -15,24 +15,50 @@ A simple economy and demography are simulated.

* Air (nothing)
* Grass/land
* Mountains
* Desert
* Water

### Land Use
### Land Use / Buildings

Natural land use

* Air (nothing)
* Trees
* Path/road
* Lumberjack (p)
* Sawmill (pw)
* Rocks

Other land use

* Path
* Fields
* Farm (p)
* Wind mill (p)
* Water mill (pw)
* Fisher's hut (pw)
* Quarry (pr)
* Bakery (pw)
* Residential (pw)

\* p: next to path; w: next to water; r: next to rock

Buildings

* Farm
* Fisherman
* Lumberjack
* Mason

Potentially, later:

* Sawmill
* Wind mill
* Water mill
* Bakery
* Residential

### Production

Production buildings need an adjacent road in one of the 4 neighboring tiles.
They produce one unit per minute for each relevant land use tile in the 8 neighboring tiles.

Further, food storage must be positive for any production except food

* field -> farm -> food
* water -> fisherman -> food
* trees -> lumberjack -> wood
* rocks -> mason -> stones

### Consumption

Production buildings require 5 units of food per minute.
Food production buildings require only 1 unit per minute.

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