Releases: nicolas-p/skov
Releases · nicolas-p/skov
2017-12
New in this release:
- important design change: went from pyramids to something more organic
- interface drawn completely with OpenGL instead of bitmaps
- TAB completion
- moving parts of the tree left or right
- more variadic words (variadic = can take any number of inputs)
- quotation is controlled by the user
- calling quotations
Still missing:
- defining objects
Also, because Skov is made by modifying a Factor image, and I don't have an Apple developer account to sign the new image, macOS will tell you that the image is broken. To get around this, open a Terminal, go to the Skov
directory and type:
xattr -rc Skov.app
2017-06-03
This is the first release of New Skov (see #12).
Two features are missing in this release:
- word completion: pressing TAB to complete a word will not do anything, and if two words in the system have the same name, you won't be able to choose which one you want
- objects: it's impossible to define your own objects, or to use constructors, accessors and mutators
Also, because Skov is made by modifying a Factor image, and I don't have an Apple developer account to sign the new image, macOS will tell you that the image is broken. To get around this, open a Terminal, go to the Skov
directory and type:
xattr -rc Skov.app
2016-11-25
- improved graph rendering (better and faster)
- every vocabulary can be activated or deactivated
- Retina display support
- cleaner compilation path
- word completion (Tab key)
- possibility to choose between words that have the same name
- simple Factor code can be automatically converted to Skov (implemented but not used)
- rich output (pictures, interactive gadgets, not just numbers or text)
- buttons to import/export code
2016-04-15
Main changes since last release:
- nodes can be created with connections already made to existing nodes
- code can be exported to text files and re-imported
- improvements in help browser