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changed ordering of properties in the Clouds shader
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orels1 committed Jul 29, 2024
1 parent cf05da4 commit 11684b8
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -9,15 +9,15 @@

UI_ShadingHeader("# Shading", Int) = 1
_DepthTransp("Depth Transparency", Float) = 36
_HeightBottom("Height Bottom", Float) = 0.12
_HeightTop("Height Top", Float) = 1
[Toggle(APPLY_SHADING)]_ApplyShading("Apply Shading", Int) = 0
_ShadeRamp("Shade Ramp %ShowIf(APPLY_SHADING) %Gradient()", 2D) = "grayscaleRamp" {}
_Tint("Tint %ShowIf(APPLY_SHADING)", Color) = (1,1,1,1)
[Toggle(RECALCULATE_NORMALS)]_RecalculateNormals("Recalculate Normals %ShowIf(APPLY_SHADING)", Int) = 0
_NormalPrecision("Normal Precision %ShowIf(APPLY_SHADING && RECALCULATE_NORMALS)", Float) = 0.7
_ColorBottom("Color Bottom %ShowIf(!APPLY_SHADING)", Color) = (0.5680403, 0.5980207, 0.6509434, 1)
_ColorTop("Color Top %ShowIf(!APPLY_SHADING)", Color) = (0.8066038, 0.9495488, 1, 1)
_HeightBottom("Height Bottom", Float) = 0.12
_HeightTop("Height Top", Float) = 1

UI_NoiseHeader("# Noise", Int) = 1

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